diff options
-rw-r--r-- | crawl-ref/source/spells3.cc | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc index 5c5eff2ae3..3d6cbb50b4 100644 --- a/crawl-ref/source/spells3.cc +++ b/crawl-ref/source/spells3.cc @@ -699,7 +699,7 @@ static void _equip_undead(const coord_def &a, int corps, int monster, // Stop equipping monster if the item probably didn't originally // belong to the monster. - if ( (origin_known(item) && (item.orig_monnum - 1) != monnum) + if ((origin_known(item) && (item.orig_monnum - 1) != monnum) || (item.flags & (ISFLAG_DROPPED | ISFLAG_THROWN)) || item.base_type == OBJ_CORPSES) { @@ -708,7 +708,7 @@ static void _equip_undead(const coord_def &a, int corps, int monster, mon_inv_type mslot; - switch(item.base_type) + switch (item.base_type) { case OBJ_WEAPONS: if (mon->inv[MSLOT_WEAPON] != NON_ITEM) @@ -726,7 +726,8 @@ static void _equip_undead(const coord_def &a, int corps, int monster, return; } else - // The undead are too stupid to switch between weapons. + // The undead are too stupid to switch between + // weapons. continue; } } |