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-rw-r--r--crawl-ref/source/dat/descript/ability.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/dat/descript/ability.txt b/crawl-ref/source/dat/descript/ability.txt
index 3f1ce46876..223afc5286 100644
--- a/crawl-ref/source/dat/descript/ability.txt
+++ b/crawl-ref/source/dat/descript/ability.txt
@@ -215,7 +215,7 @@ Enslave Soul
Mark a monster's living soul as ripe for the taking. Once the marked monster dies, its soul will be yours.
-The soul will retain at least some of the monster's innate healing ability and faculties, and sometimes even the monster's equipment. However, only one soul can be enslaved at a time. Also, only a relatively uninjured monster can have its soul marked, and the duration of the mark is dependent on Invocations skill.
+The soul will retain at least some of the monster's innate healing ability and faculties, and sometimes even the monster's equipment. However, only a relatively uninjured monster can have its soul marked, and only one soul can be enslaved at a time. Furthermore, both the duration of the mark and the chance that the enslaved soul will remain intact are dependent on Invocations skill.
Note that enslaved souls, whether twisted or intact, can follow you beyond the level they were created on.
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