diff options
-rw-r--r-- | crawl-ref/source/godabil.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/mon-stuff.cc | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/godabil.cc b/crawl-ref/source/godabil.cc index edb1b723fb..f8b6ce9960 100644 --- a/crawl-ref/source/godabil.cc +++ b/crawl-ref/source/godabil.cc @@ -1256,7 +1256,7 @@ bool ponderousify_armour() static int _slouch_monsters(coord_def where, int pow, int, actor* agent) { monsters* mon = monster_at(where); - if (mon == NULL || mons_is_stationary(mon)) + if (mon == NULL || mons_is_stationary(mon) || mon->cannot_move()) return (0); int dmg = (mon->speed - 1000/player_movement_speed()/player_speed()); diff --git a/crawl-ref/source/mon-stuff.cc b/crawl-ref/source/mon-stuff.cc index d0446ff563..add22f09c5 100644 --- a/crawl-ref/source/mon-stuff.cc +++ b/crawl-ref/source/mon-stuff.cc @@ -1731,7 +1731,7 @@ int monster_die(monsters *monster, killer_type killer, } // Cheibriados hates fast monsters. - if (mons_is_fast(monster)) + if (mons_is_fast(monster) && !monster->cannot_move()) { did_god_conduct(DID_KILL_FAST, monster->hit_dice, true, monster); |