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-rw-r--r--crawl-ref/source/files.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc
index 10c095a2e0..998ac5faa0 100644
--- a/crawl-ref/source/files.cc
+++ b/crawl-ref/source/files.cc
@@ -1079,7 +1079,7 @@ bool load( dungeon_feature_type stair_taken, load_mode_type load_mode,
else
you.moveto(45, 35);
}
- crawl_view.set_player_at(you.pos(), true);
+ crawl_view.set_player_at(you.pos(), load_mode != LOAD_VISITOR);
// This should fix the "monster occurring under the player" bug?
if (make_changes && mgrd[you.x_pos][you.y_pos] != NON_MONSTER)