diff options
-rw-r--r-- | crawl-ref/source/acr.cc | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index 0ba403cd48..09b9232a7d 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -163,7 +163,7 @@ static int _check_adjacent(dungeon_feature_type feat, coord_def& delta); static void _open_door(coord_def move, bool check_confused = true); static void _open_door(int x, int y, bool check_confused = true) { - _open_door(coord_def(x,y), check_confused); + _open_door(coord_def(x, y), check_confused); } static void _close_door(coord_def move); static void _start_running( int dir, int mode ); @@ -341,11 +341,10 @@ static void _wanderer_startup_message() if (skill_levels <= 2) { - // Demigods and Demonspawn wanderers stand to not be - // able to see any of their skills at the start of - // the game (one or two skills should be easily guessed - // from starting equipment)... Anyways, we'll give the - // player a message to warn them (and give a reason why). -- bwr + // Some wanderers stand to not be able to see any of their + // skills at the start of the game (one or two skills should be + // easily guessed from starting equipment). Anyway, we'll give + // the player a message to warn them (and a reason why). - bwr mpr("You wake up in a daze, and can't recall much."); } } @@ -3102,7 +3101,7 @@ static bool _untrap_target(const coord_def move, bool check_confused) return (false); } -// Opens doors and may also handle untrapping/attacking etc. +// Opens doors and may also handle untrapping/attacking, etc. // If either move_x or move_y are non-zero, the pair carries a specific // direction for the door to be opened (eg if you type ctrl + dir). static void _open_door(coord_def move, bool check_confused) |