summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--crawl-ref/docs/crawl_options.txt19
-rw-r--r--crawl-ref/docs/level-design.txt12
-rw-r--r--crawl-ref/init.txt1
-rw-r--r--crawl-ref/source/externs.h1
-rw-r--r--crawl-ref/source/initfile.cc12
5 files changed, 12 insertions, 33 deletions
diff --git a/crawl-ref/docs/crawl_options.txt b/crawl-ref/docs/crawl_options.txt
index cb43035271..4ed508e3e8 100644
--- a/crawl-ref/docs/crawl_options.txt
+++ b/crawl-ref/docs/crawl_options.txt
@@ -41,9 +41,9 @@ The contents of this text are:
scroll_margin
4-g Travel and Exploration.
travel_delay, travel_avoid_terrain,
- travel_exclude_radius2, travel_stop_message,
- explore_greedy, explore_stop, runrest_ignore_message,
- runrest_ignore_poison, trapwalk_safe_hp, tc_reachable,
+ travel_stop_message, explore_greedy, explore_stop,
+ runrest_ignore_message, runrest_ignore_poison,
+ trapwalk_safe_hp, tc_reachable,
tc_dangerous, tc_excluded, tc_exclude_circle
4-h Stashes.
stash_tracking, stash_filter
@@ -597,12 +597,6 @@ travel_avoid_terrain = (shallow water | deep water)
travel_avoid_terrain = shallow water, deep water
will prevent travel or explore from going through any water.
-travel_exclude_radius2 = 68
- The square of the radius around travel-excluded squares where travel
- will refuse to go. Set to zero if you want to exclude single squares.
- The default of 68 ensures that travel won't enter line-of-sight of any
- dangerous thing at the travel-exclusion center.
-
travel_stop_message = <list of regexes>
Travel will always stop upon hitpoint loss, confusion, stat drain,
getting encumbered, catching sight of a non-friendly monster, and
@@ -957,12 +951,7 @@ fire_order = launcher, dart / stone / dagger, spear, handaxe, club
want it first, as it'll be ignored when you're not wielding a ranged
weapon. The default is
- fire_order = launcher, javelin / dart / stone
-
- To quickly experiment with a weapon-throwing character - e.g. to
- make your Berserker actually use those three spears he carries around,
- try a line similar to:
- fire_order = launcher, dagger, spear, handaxe, stone, dart
+ fire_order = launcher, javelin / dart / stone / spear
<See also pickup_thrown in A.4a.>
diff --git a/crawl-ref/docs/level-design.txt b/crawl-ref/docs/level-design.txt
index 33d52687c2..e97e8f858d 100644
--- a/crawl-ref/docs/level-design.txt
+++ b/crawl-ref/docs/level-design.txt
@@ -1143,11 +1143,11 @@ return_from_slime_pits, return_from_vaults, return_from_crypt,
return_from_hall_of_blades, return_from_zot, return_from_temple,
return_from_snake_pit, return_from_elven_halls, return_from_tomb,
return_from_swamp, return_from_shoals, return_reserved_2,
-return_reserved_3, return_reserved_4, enter_bazaar, exit_bazaar,
-altar_zin, altar_shining_one, altar_kikubaaqudgha, altar_yredelemnul,
-altar_xom, altar_vehumet, altar_okawaru, altar_makhleb,
-altar_sif_muna, altar_trog, altar_nemelex_xobeh, altar_elyvilon,
-altar_lugonu, altar_beogh, blue_fountain, dry_fountain_i,
-sparkling_fountain, dry_fountain_ii, dry_fountain_iii,
+return_reserved_3, return_reserved_4, enter_portal_vault,
+exit_portal_vault, altar_zin, altar_shining_one, altar_kikubaaqudgha,
+altar_yredelemnul, altar_xom, altar_vehumet, altar_okawaru,
+altar_makhleb, altar_sif_muna, altar_trog, altar_nemelex_xobeh,
+altar_elyvilon, altar_lugonu, altar_beogh, blue_fountain,
+dry_fountain_i, sparkling_fountain, dry_fountain_ii, dry_fountain_iii,
dry_fountain_iv, dry_fountain_v, dry_fountain_vi, dry_fountain_vii,
dry_fountain_viii, permadry_fountain
diff --git a/crawl-ref/init.txt b/crawl-ref/init.txt
index 7cd544ee93..8bd040a0db 100644
--- a/crawl-ref/init.txt
+++ b/crawl-ref/init.txt
@@ -124,7 +124,6 @@ stab_brand = hi:blue
# travel_colour = false
# travel_delay = 20
# travel_avoid_terrain = shallow water
-# travel_exclude_radius2 = 68
#
# explore_greedy = true
# explore_stop = items,stairs,shops,altars
diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h
index 41b7b240c4..6f8bc22958 100644
--- a/crawl-ref/source/externs.h
+++ b/crawl-ref/source/externs.h
@@ -1703,7 +1703,6 @@ public:
int travel_stair_cost;
- int travel_exclude_radius2; // Square of the travel exclude radius
bool show_waypoints;
bool classic_item_colours; // Use old-style item colours
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc
index 60ba59ea53..34437eb81b 100644
--- a/crawl-ref/source/initfile.cc
+++ b/crawl-ref/source/initfile.cc
@@ -617,7 +617,6 @@ void game_options::reset_options()
travel_colour = true;
travel_delay = 20;
travel_stair_cost = 500;
- travel_exclude_radius2 = 68;
// Sort only pickup menus by default.
sort_menus.clear();
@@ -693,7 +692,7 @@ void game_options::reset_options()
fire_items_start = 0; // start at slot 'a'
// Clear fire_order and set up the defaults.
- set_fire_order("launcher, javelin / dart / stone");
+ set_fire_order("launcher, javelin / dart / stone / spear");
item_stack_summary_minimum = 5;
@@ -1555,6 +1554,7 @@ void game_options::read_option_line(const std::string &str, bool runscript)
type = '+';
break;
+ case '&':
case 'x':
// also corpses
type = 'X';
@@ -2288,14 +2288,6 @@ void game_options::read_option_line(const std::string &str, bool runscript)
{
macro_meta_entry = read_bool(field, macro_meta_entry);
}
- else if (key == "travel_exclude_radius2")
- {
- travel_exclude_radius2 = atoi( field.c_str() );
- if (travel_exclude_radius2 < 0)
- travel_exclude_radius2 = 0;
- else if (travel_exclude_radius2 > 400)
- travel_exclude_radius2 = 400;
- }
else if (key == "stop_travel" || key == "travel_stop_message")
{
std::vector<std::string> fragments = split_string(",", field);