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-rw-r--r--crawl-ref/source/branch.cc30
-rw-r--r--crawl-ref/source/cloud.cc2
-rw-r--r--crawl-ref/source/decks.cc4
-rw-r--r--crawl-ref/source/religion.cc21
-rw-r--r--crawl-ref/source/spells3.cc5
5 files changed, 30 insertions, 32 deletions
diff --git a/crawl-ref/source/branch.cc b/crawl-ref/source/branch.cc
index 26411173ef..0739562861 100644
--- a/crawl-ref/source/branch.cc
+++ b/crawl-ref/source/branch.cc
@@ -13,7 +13,7 @@
Branch& your_branch()
{
- return branches[static_cast<int>(you.where_are_you)];
+ return branches[you.where_are_you];
}
branch_type str_to_branch(const std::string &branch, branch_type err)
@@ -35,8 +35,8 @@ bool set_branch_flags(unsigned long flags, bool silent,
bool could_control = allow_control_teleport(true);
bool could_map = player_in_mappable_area();
- unsigned long old_flags = branches[static_cast<int>(branch)].branch_flags;
- branches[static_cast<int>(branch)].branch_flags |= flags;
+ unsigned long old_flags = branches[branch].branch_flags;
+ branches[branch].branch_flags |= flags;
bool can_control = allow_control_teleport(true);
bool can_map = player_in_mappable_area();
@@ -56,7 +56,7 @@ bool set_branch_flags(unsigned long flags, bool silent,
"remembering where you've been.", MSGCH_WARN);
}
- return (old_flags != branches[static_cast<int>(branch)].branch_flags);
+ return (old_flags != branches[branch].branch_flags);
}
bool unset_branch_flags(unsigned long flags, bool silent,
@@ -65,14 +65,14 @@ bool unset_branch_flags(unsigned long flags, bool silent,
if (branch == NUM_BRANCHES)
branch = you.where_are_you;
- bool could_control = allow_control_teleport(true);
- bool could_map = player_in_mappable_area();
+ const bool could_control = allow_control_teleport(true);
+ const bool could_map = player_in_mappable_area();
- unsigned long old_flags = branches[static_cast<int>(branch)].branch_flags;
- branches[static_cast<int>(branch)].branch_flags &= ~flags;
+ unsigned long old_flags = branches[branch].branch_flags;
+ branches[branch].branch_flags &= ~flags;
- bool can_control = allow_control_teleport(true);
- bool can_map = player_in_mappable_area();
+ const bool can_control = allow_control_teleport(true);
+ const bool can_map = player_in_mappable_area();
if (you.level_type == LEVEL_DUNGEON && branch == you.where_are_you
&& you.skills[SK_TRANSLOCATIONS] > 0
@@ -80,8 +80,7 @@ bool unset_branch_flags(unsigned long flags, bool silent,
{
// Isn't really a "recovery", but I couldn't think of where
// else to send it.
- mpr("You sense the disappearence of a powerful magical force "
- "which warped space.", MSGCH_RECOVERY);
+ mpr("Space seems to straighten in your vicinity.", MSGCH_RECOVERY);
}
if (you.level_type == LEVEL_DUNGEON && branch == you.where_are_you
@@ -89,11 +88,10 @@ bool unset_branch_flags(unsigned long flags, bool silent,
{
// Isn't really a "recovery", but I couldn't think of where
// else to send it.
- mpr("You sense the disappearence the force that prevented you "
- "from remembering where you've been.", MSGCH_RECOVERY);
+ mpr("An oppressive force seems to lift.", MSGCH_RECOVERY);
}
- return (old_flags != branches[static_cast<int>(branch)].branch_flags);
+ return (old_flags != branches[branch].branch_flags);
}
unsigned long get_branch_flags(branch_type branch)
@@ -106,7 +104,7 @@ unsigned long get_branch_flags(branch_type branch)
branch = you.where_are_you;
}
- return branches[static_cast<int>(branch)].branch_flags;
+ return branches[branch].branch_flags;
}
Branch branches[] = {
diff --git a/crawl-ref/source/cloud.cc b/crawl-ref/source/cloud.cc
index 3d471f41ee..351f1a3773 100644
--- a/crawl-ref/source/cloud.cc
+++ b/crawl-ref/source/cloud.cc
@@ -448,8 +448,6 @@ fog_machine_data random_fog_for_place(int level_number, const level_id &place)
Branch &branch = branches[place.branch];
ASSERT(branch.num_fogs_function != NULL
&& branch.rand_fog_function != NULL);
- fog_machine_data data;
-
branch.rand_fog_function(level_number, data);
return data;
}
diff --git a/crawl-ref/source/decks.cc b/crawl-ref/source/decks.cc
index 0db1d95a71..e54e36e33f 100644
--- a/crawl-ref/source/decks.cc
+++ b/crawl-ref/source/decks.cc
@@ -2120,9 +2120,9 @@ static int card_power(deck_rarity_type rarity)
result += you.skills[SK_EVOCATIONS] * 9;
if ( rarity == DECK_RARITY_RARE )
- result += random2(result / 2);
+ result += 150;
if ( rarity == DECK_RARITY_LEGENDARY )
- result += random2(result);
+ result += 300;
return result;
}
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index 93b59a40d3..8f203d69fc 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -596,10 +596,15 @@ static void show_pure_deck_chances()
static void give_nemelex_gift()
{
- if (random2(MAX_PIETY) <= you.piety
- && one_chance_in(3)
- && !you.attribute[ATTR_CARD_COUNTDOWN]
- && !grid_destroys_items(grd[you.x_pos][you.y_pos]))
+ if ( grid_destroys_items(grd[you.x_pos][you.y_pos]) )
+ return;
+
+ // Nemelex will give at least one gift early.
+ if ((you.num_gifts[GOD_NEMELEX_XOBEH] == 0
+ && random2(piety_breakpoint(1)) < you.piety) ||
+ (random2(MAX_PIETY) <= you.piety
+ && one_chance_in(3)
+ && !you.attribute[ATTR_CARD_COUNTDOWN]))
{
misc_item_type gift_type;
if ( random2(MAX_PIETY) <= you.piety )
@@ -3245,9 +3250,11 @@ void offer_items()
// 60: 50.0%
// 70: 58.0%
// 80: 63.0%
- if ((item.base_type == OBJ_CORPSES && coinflip())
- // Nemelex piety gain is fairly fast.
- || random2(value) >= random2(60))
+ if ((item.base_type == OBJ_CORPSES &&
+ one_chance_in(2+you.piety/50))
+ // Nemelex piety gain is fairly fast...at least
+ // when you have low piety.
+ || value/2 >= random2(30 + you.piety/2))
{
gain_piety(1);
gained_piety = true;
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc
index 78501fe6ed..200c0cfa83 100644
--- a/crawl-ref/source/spells3.cc
+++ b/crawl-ref/source/spells3.cc
@@ -687,11 +687,6 @@ bool entomb(int powc)
DNGN_FLOOR_SPECIAL
};
- if ( powc > 98 )
- powc = 98;
- if ( powc < 30 )
- powc = 30;
-
for (int srx = you.x_pos - 1; srx < you.x_pos + 2; srx++)
{
for (int sry = you.y_pos - 1; sry < you.y_pos + 2; sry++)