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-rw-r--r--crawl-ref/source/transfor.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/transfor.cc b/crawl-ref/source/transfor.cc
index b2be6551ed..08ee8e4bf8 100644
--- a/crawl-ref/source/transfor.cc
+++ b/crawl-ref/source/transfor.cc
@@ -123,7 +123,7 @@ bool transform(int pow, transformation_type which_trans)
&& which_trans != TRAN_DRAGON)
{
// This might by overkill, but it's okay because obviously
- // whatever magical ability that let's them walk on land is
+ // whatever magical ability that lets them walk on land is
// removed when they're in water (in this case, their natural
// form is completely over-riding any other... goes well with
// the forced transform when entering water)... but merfolk can
@@ -179,7 +179,7 @@ bool transform(int pow, transformation_type which_trans)
you.redraw_armour_class = true;
you.wield_change = true;
- /* Remember, it can still fail in the switch below... */
+ // Remember, it can still fail in the switch below...
switch (which_trans)
{
case TRAN_SPIDER: // also AC +3, ev +3, fast_run