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-rw-r--r--crawl-ref/source/acr.cc6
-rw-r--r--crawl-ref/source/dat/descript/spells.txt2
-rw-r--r--crawl-ref/source/player.cc2
-rw-r--r--crawl-ref/source/spells4.cc4
4 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc
index fa206cd8b6..80d1f5d0a2 100644
--- a/crawl-ref/source/acr.cc
+++ b/crawl-ref/source/acr.cc
@@ -2205,9 +2205,9 @@ static void _decrement_durations()
}
if (_decrement_a_duration(DUR_PHASE_SHIFT,
- "You feel completely stable again.",
- coinflip(),
- "Your phasing is about to run out."))
+ "You are firmly grounded in the material plane once more.",
+ coinflip(),
+ "You feel closer to the material plane."))
{
you.redraw_evasion = true;
}
diff --git a/crawl-ref/source/dat/descript/spells.txt b/crawl-ref/source/dat/descript/spells.txt
index 7842839c72..7bcd83bfae 100644
--- a/crawl-ref/source/dat/descript/spells.txt
+++ b/crawl-ref/source/dat/descript/spells.txt
@@ -388,7 +388,7 @@ This spell attempts to petrify a monster. If successful, the monster is slowed d
%%%%
Phase Shift
-This spell causes the caster to sporadically phase in and out of the material plane, causing blows to occasionally pass through.
+This spell allows the caster to phase in and out of the material plane, allowing them to occasionally avoid blows entirely.
%%%%
Poison Ammunition
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index fb0059a963..37cf0f061c 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -4142,7 +4142,7 @@ void display_char_status()
_output_expiring_message(DUR_DEATH_CHANNEL, "You are channeling the dead.");
_output_expiring_message(DUR_PHASE_SHIFT,
- "You phase in and out of the material plane.");
+ "You are out of phase with the material plane.");
_output_expiring_message(DUR_SILENCE, "You radiate silence.");
diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc
index 9438a89b6e..0101f92d1c 100644
--- a/crawl-ref/source/spells4.cc
+++ b/crawl-ref/source/spells4.cc
@@ -333,9 +333,9 @@ void cast_shatter(int pow)
void cast_phase_shift(int pow)
{
if (!you.duration[DUR_PHASE_SHIFT])
- mpr("You begin to phase in and out of the material plane...");
+ mpr("You feel the strange sensation of being on two planes at once.");
else
- mpr("Your phasing becomes more pronounced.");
+ mpr("Your feel the material plane grow further away.");
you.duration[DUR_PHASE_SHIFT] += 5 + random2(pow);