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-rw-r--r--crawl-ref/source/dat/descript/monsters.txt4
-rw-r--r--crawl-ref/source/makeitem.cc17
-rw-r--r--crawl-ref/source/spells2.cc3
3 files changed, 15 insertions, 9 deletions
diff --git a/crawl-ref/source/dat/descript/monsters.txt b/crawl-ref/source/dat/descript/monsters.txt
index 32a25afc7c..4e57efdbc8 100644
--- a/crawl-ref/source/dat/descript/monsters.txt
+++ b/crawl-ref/source/dat/descript/monsters.txt
@@ -12,6 +12,10 @@ Agnes
A lanky warrior, she moves at a great pace and carries an exotic weapon.
%%%%
+Angel
+
+A divine agent of Zin, it is a towering winged figure of unnatural beauty with an aura of brilliant white light.
+%%%%
Antaeus
A great titan who lives in the depths of Cocytus.
diff --git a/crawl-ref/source/makeitem.cc b/crawl-ref/source/makeitem.cc
index cc3f1a101d..181eaa3d68 100644
--- a/crawl-ref/source/makeitem.cc
+++ b/crawl-ref/source/makeitem.cc
@@ -3434,16 +3434,17 @@ static item_make_species_type _give_weapon(monsters *mon, int level,
break;
case MONS_ANGEL:
- force_item = true;
- item_race = MAKE_ITEM_NO_RACE;
+ force_item = true;
+ item_race = MAKE_ITEM_NO_RACE;
item.base_type = OBJ_WEAPONS;
- item.colour = WHITE; // forced by force_item above {dlb}
+ item.colour = WHITE; // forced by force_item above {dlb}
- set_equip_desc( item, ISFLAG_GLOWING );
+ set_equip_desc(item, ISFLAG_GLOWING);
if (one_chance_in(3))
{
- item.sub_type = (one_chance_in(3) ? WPN_GREAT_MACE : WPN_MACE);
- set_item_ego_type( item, OBJ_WEAPONS, SPWPN_HOLY_WRATH );
+ item.sub_type = (one_chance_in(3) ? WPN_GREAT_MACE
+ : WPN_MACE);
+ set_item_ego_type(item, OBJ_WEAPONS, SPWPN_HOLY_WRATH);
}
else
item.sub_type = WPN_LONG_SWORD;
@@ -3461,8 +3462,8 @@ static item_make_species_type _give_weapon(monsters *mon, int level,
item.sub_type = (one_chance_in(4) ? WPN_BLESSED_EUDEMON_BLADE
: WPN_LONG_SWORD);
- set_equip_desc( item, ISFLAG_GLOWING );
- set_item_ego_type( item, OBJ_WEAPONS, SPWPN_HOLY_WRATH );
+ set_equip_desc(item, ISFLAG_GLOWING);
+ set_item_ego_type(item, OBJ_WEAPONS, SPWPN_HOLY_WRATH);
item.plus = 1 + random2(3);
item.plus2 = 1 + random2(3);
break;
diff --git a/crawl-ref/source/spells2.cc b/crawl-ref/source/spells2.cc
index 66896fe9df..06127f3041 100644
--- a/crawl-ref/source/spells2.cc
+++ b/crawl-ref/source/spells2.cc
@@ -1614,7 +1614,8 @@ bool summon_berserker(int pow, god_type god, bool force_hostile)
static bool _summon_holy_being_wrapper(int pow, god_type god,
monster_type mon, bool quiet)
-{ const int dur = std::min(2 + (random2(pow) / 4), 6);
+{
+ const int dur = std::min(2 + (random2(pow) / 4), 6);
const int monster =
create_monster(