diff options
-rw-r--r-- | crawl-ref/source/beam.cc | 6 | ||||
-rw-r--r-- | crawl-ref/source/mstuff2.cc | 2 |
2 files changed, 5 insertions, 3 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index d48cfc979f..11885cb32c 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -3401,8 +3401,10 @@ static int affect_player( bolt &beam ) int roll = hurted; #endif - hurted -= random2( 1 + player_AC() ); - + int armour_damage_reduction = random2( 1 + player_AC() ); + if (beam.flavour == BEAM_ELECTRICITY) + armour_damage_reduction /= 2; + hurted -= armour_damage_reduction; // shrapnel if (beam.flavour == BEAM_FRAG && !player_light_armour()) diff --git a/crawl-ref/source/mstuff2.cc b/crawl-ref/source/mstuff2.cc index cfeac23965..67d8e2aa15 100644 --- a/crawl-ref/source/mstuff2.cc +++ b/crawl-ref/source/mstuff2.cc @@ -1691,7 +1691,7 @@ bolt mons_spells( int spell_cast, int power ) beam.name = "bolt of lightning"; beam.range = 7; beam.rangeMax = 16; - beam.damage = dice_def( 3, 10 + power / 9 ); + beam.damage = dice_def( 3, 10 + power / 17 ); beam.colour = LIGHTCYAN; beam.type = SYM_ZAP; beam.thrower = KILL_MON; |