diff options
-rw-r--r-- | crawl-ref/source/effects.cc | 6 | ||||
-rw-r--r-- | crawl-ref/source/mon-util.cc | 6 |
2 files changed, 4 insertions, 8 deletions
diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc index 94a6019e5d..6479059e7a 100644 --- a/crawl-ref/source/effects.cc +++ b/crawl-ref/source/effects.cc @@ -342,8 +342,7 @@ void immolation(int pow, int caster, coord_def where, bool known, else { beam.thrower = KILL_MON; - beam.beam_source = - monster_index(dynamic_cast<const monsters*>(attacker)); + beam.beam_source = attacker->mindex(); } beam.explode(); @@ -391,8 +390,7 @@ void cleansing_flame(int pow, int caster, coord_def where, else { beam.thrower = KILL_MON; - beam.beam_source = - monster_index(dynamic_cast<const monsters*>(attacker)); + beam.beam_source = attacker->mindex(); } beam.explode(); diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc index a097aa3ae4..3e03b2cec2 100644 --- a/crawl-ref/source/mon-util.cc +++ b/crawl-ref/source/mon-util.cc @@ -5980,10 +5980,7 @@ int monsters::hurt(const actor *agent, int amount, beam_type flavour, else if (agent->atype() == ACT_PLAYER) monster_die(this, KILL_YOU, NON_MONSTER); else - { - monster_die(this, KILL_MON, - monster_index(dynamic_cast<const monsters*>(agent))); - } + monster_die(this, KILL_MON, agent->mindex()); } return (amount); @@ -7503,6 +7500,7 @@ bool monsters::visible_to(const actor *looker) const else { const monsters* mon = dynamic_cast<const monsters*>(looker); + return mons_monster_visible(mon, this); } } |