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-rw-r--r--crawl-ref/source/delay.cc2
-rw-r--r--crawl-ref/source/output.cc5
-rw-r--r--crawl-ref/source/state.cc2
-rw-r--r--crawl-ref/source/view.cc2
4 files changed, 2 insertions, 9 deletions
diff --git a/crawl-ref/source/delay.cc b/crawl-ref/source/delay.cc
index b050df9a03..d54fcdfe41 100644
--- a/crawl-ref/source/delay.cc
+++ b/crawl-ref/source/delay.cc
@@ -1406,8 +1406,6 @@ inline static void monster_warning(activity_interrupt_type ai,
see_grid(mon->x, mon->y)? "yes" : "no");
formatted_mpr(fs, MSGCH_WARN);
#endif
-
- update_monster_pane();
}
}
diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc
index 46e3349ce7..f540fbe4e2 100644
--- a/crawl-ref/source/output.cc
+++ b/crawl-ref/source/output.cc
@@ -936,11 +936,6 @@ void print_stats(void)
if (you.redraw_status_flags & REDRAW_LINE_3_MASK)
_print_stats_line3();
- // XXX: better check? I think this skips the update at the very end
- // of a delay
- if (you.delay_queue.empty())
- update_monster_pane();
-
you.redraw_status_flags = 0;
#if DEBUG_DIAGNOSTICS
diff --git a/crawl-ref/source/state.cc b/crawl-ref/source/state.cc
index b3c21da5ce..992380132e 100644
--- a/crawl-ref/source/state.cc
+++ b/crawl-ref/source/state.cc
@@ -206,8 +206,6 @@ bool interrupt_cmd_repeat( activity_interrupt_type ai,
formatted_mpr(fs, MSGCH_WARN);
#endif
- update_monster_pane();
-
return true;
}
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc
index 48ebbcfbf0..57cd12825c 100644
--- a/crawl-ref/source/view.cc
+++ b/crawl-ref/source/view.cc
@@ -58,6 +58,7 @@
#include "monstuff.h"
#include "mon-util.h"
#include "newgame.h"
+#include "output.h"
#include "overmap.h"
#include "player.h"
#include "religion.h"
@@ -4747,6 +4748,7 @@ void viewwindow(bool draw_it, bool do_updates)
crawl_view.viewp.y + crawl_view.viewsz.y - 1,
buffy);
#endif
+ update_monster_pane();
}
}
} // end viewwindow()