diff options
-rw-r--r-- | crawl-ref/source/fight.cc | 3 | ||||
-rw-r--r-- | crawl-ref/source/item_use.cc | 7 | ||||
-rw-r--r-- | crawl-ref/source/monstuff.cc | 4 |
3 files changed, 10 insertions, 4 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc index e7717f1476..3a362df083 100644 --- a/crawl-ref/source/fight.cc +++ b/crawl-ref/source/fight.cc @@ -3822,6 +3822,9 @@ bool monster_attack(int monster_attacking) if (mons_friendly(attacker) && !mons_is_confused(attacker)) return false; + // in case the monster hasn't noticed you + // bumping into will change that + behaviour_event( attacker, ME_ALERT, MHITYOU ); melee_attack attk(attacker, &you); attk.attack(); diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index 7330c76b29..5fa3c53deb 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -4041,9 +4041,10 @@ static bool scroll_modify_item(const scroll_type scroll) case SCR_RECHARGING: if (item_is_rechargable(item)) { - mpr("This is a scroll of recharging!"); - recharge_wand(item_slot); - return (true); + // might still fail on highly enchanted weapons of electrocution + if (recharge_wand(item_slot)) + return (true); + return (false); } case SCR_ENCHANT_ARMOUR: if (is_enchantable_armour(item, true)) diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc index 1a87ea13a6..64355d5209 100644 --- a/crawl-ref/source/monstuff.cc +++ b/crawl-ref/source/monstuff.cc @@ -4708,8 +4708,10 @@ void handle_monsters(void) handle_monster_move(i, monster); if (!invalid_monster(monster) - && (monster->x != mx || monster->y != my)) + && (monster->x != mx || monster->y != my)) + { immobile_monster[i] = true; + } // If the player got banished, discard pending monster actions. if (you.banished) |