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-rw-r--r--crawl-ref/docs/level_design.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/docs/level_design.txt b/crawl-ref/docs/level_design.txt
index 7219b80d5e..7371ec9692 100644
--- a/crawl-ref/docs/level_design.txt
+++ b/crawl-ref/docs/level_design.txt
@@ -689,6 +689,8 @@ KMONS: ? = orc priest / w:3 deep elf priest
KMONS: Z = rat
places a rat on a shallow water square for all occurrences of Z.
+
+--- The following feature is not yet working --------------------------------
KMONS: also allows you to specify alternative monsters if the
primary monster you want to place is unavailable (because it
is a unique that was already generated). For instance, if you want
@@ -697,6 +699,7 @@ KMONS: ? = orc priest / w:3 deep elf priest
KMONS: n = Terence, Michael, Erica, human
Or if you want to pick randomly:
KMONS: n = Terence / Michael / Erica, human
+-----------------------------------------------------------------------------
KMASK: Z = no_monster_gen