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-rw-r--r--crawl-ref/source/beam.cc2
-rw-r--r--crawl-ref/source/decks.cc2
-rw-r--r--crawl-ref/source/effects.cc2
-rw-r--r--crawl-ref/source/it_use2.cc2
-rw-r--r--crawl-ref/source/monstuff.cc2
-rw-r--r--crawl-ref/source/skills2.cc2
-rw-r--r--crawl-ref/source/view.cc2
7 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc
index 919b7f7335..7bf1e56280 100644
--- a/crawl-ref/source/beam.cc
+++ b/crawl-ref/source/beam.cc
@@ -3988,7 +3988,7 @@ void bolt::tracer_enchantment_affect_monster(monsters* mon)
friend_info.count++;
friend_info.power += mons_power(mon->type);
}
-
+
handle_stop_attack_prompt(mon);
if (!beam_cancelled)
{
diff --git a/crawl-ref/source/decks.cc b/crawl-ref/source/decks.cc
index 0bc58a540a..0cb04851f9 100644
--- a/crawl-ref/source/decks.cc
+++ b/crawl-ref/source/decks.cc
@@ -1123,7 +1123,7 @@ bool deck_triple_draw()
}
}
deck.props["num_marked"] = num_marked_left;
-
+
you.wield_change = true;
// Make deck disappear *before* the card effect, since we
diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc
index 082511a093..5bfbd5d67b 100644
--- a/crawl-ref/source/effects.cc
+++ b/crawl-ref/source/effects.cc
@@ -1476,7 +1476,7 @@ static int _find_acquirement_subtype(object_class_type class_wanted,
default: break; // gold
}
-
+
if (try_again)
{
ASSERT(type_wanted < max_has_value);
diff --git a/crawl-ref/source/it_use2.cc b/crawl-ref/source/it_use2.cc
index 93d4c080a1..f55396eba7 100644
--- a/crawl-ref/source/it_use2.cc
+++ b/crawl-ref/source/it_use2.cc
@@ -304,7 +304,7 @@ bool potion_effect(potion_type pot_eff, int pow, bool drank_it, bool was_known)
// Restore all MP
you.magic_points = you.max_magic_points;
- // Sometimes boost max
+ // Sometimes boost max
if (one_chance_in(3))
{
mpr("You feel extremely magical!");
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 669f833d1b..f141d7da4c 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -7207,7 +7207,7 @@ static void _handle_monster_move(monsters *monster)
&& !monster->has_ench(ENCH_BERSERK))
{
bolt beem;
-
+
beem.source = monster->pos();
beem.target = monster->target;
beem.beam_source = monster->mindex();
diff --git a/crawl-ref/source/skills2.cc b/crawl-ref/source/skills2.cc
index 43e2be7226..e33b7643e5 100644
--- a/crawl-ref/source/skills2.cc
+++ b/crawl-ref/source/skills2.cc
@@ -2254,7 +2254,7 @@ void wield_warning(bool newWeapon)
return;
std::string msg;
-
+
// We know if it's an artefact because we just wielded
// it, so no information leak.
if (is_artefact(wep))
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc
index d79ba45247..c23163b94c 100644
--- a/crawl-ref/source/view.cc
+++ b/crawl-ref/source/view.cc
@@ -775,7 +775,7 @@ int count_detected_mons()
// thus monster/item free).
if (is_terrain_changed(*ri))
continue;
-
+
if (is_envmap_detected_mons(*ri))
count++;
}