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-rw-r--r--crawl-ref/docs/options_guide.txt28
-rw-r--r--crawl-ref/settings/init.txt6
2 files changed, 17 insertions, 17 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index b3e0cf2573..e8b8bed767 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -29,13 +29,15 @@ The contents of this text are:
pickup_mode, drop_filter, default_friendly_pickup
4-b Targeting.
target_zero_exp, target_oos, target_los_first,
- default_target, target_unshifted_dirs
+ default_target, target_unshifted_dirs,
+ darken_beyond_range
4-c Passive Sightings (detected and remembered entities).
detected_monster_colour, detected_item_colour,
remembered_monster_colour, colour_map, clean_map
4-d Branding (Item and Monster Highlighting).
friend_brand, neutral_brand, stab_brand, may_stab_brand,
- heap_brand, feature_item_brand, trap_item_brand
+ heap_brand, feature_item_brand, trap_item_brand,
+ verbose_monster_panel
4-e Level Map Functions.
level_map_cursor_step, level_map_title, item_colour
4-f Viewport Display Options.
@@ -47,8 +49,7 @@ The contents of this text are:
travel_delay, travel_avoid_terrain,
explore_greedy, explore_stop, explore_improved,
tc_reachable, tc_dangerous, tc_disconnected,
- tc_excluded, tc_exclude_circle,
- travel_stop_message, force_more_message,
+ tc_excluded, tc_exclude_circle, travel_stop_message,
runrest_ignore_message, runrest_ignore_poison,
runrest_ignore_monster, trapwalk_safe_hp,
trap_prompt, rest_wait_both, auto_exclude
@@ -56,16 +57,17 @@ The contents of this text are:
stash_filter, annotate_item_class,
annotate_item_dropped
4-i Command Enhancements.
- auto_list, easy_open, easy_unequip, easy_confirm,
- allow_self_target, easy_butcher, always_confirm_butcher,
- prefer_safe_chunks, easy_eat_chunks, easy_eat_gourmand,
- easy_eat_contaminated, prompt_for_swap,
- easy_quit_item_prompts, easy_exit_menu, sort_menus
+ auto_list, easy_open, easy_unequip, equip_unequip,
+ easy_confirm, allow_self_target,
+ easy_butcher, always_confirm_butcher, prefer_safe_chunks,
+ easy_eat_chunks, easy_eat_gourmand, easy_eat_contaminated,
+ prompt_for_swap, easy_quit_item_prompts,
+ easy_exit_menu, sort_menus
4-j Message and Display Improvements.
hp_warning, mp_warning, hp_colour, mp_colour, stat_colour,
status_caption_colour, delay_message_clear,
- message_colour, show_inventory_weights, show_gold_turns,
- show_beam, item_stack_summary_minimum, list_rotten,
+ show_inventory_weights, show_gold_turns, show_beam,
+ item_stack_summary_minimum, list_rotten,
mlist_min_height, msg_max_height,
mlist_allow_alternate_layout, mlist_targetting, classic_hud,
menu_colour, menu_colour_prefix_class, menu_colour_shops,
@@ -679,8 +681,8 @@ trap_item_brand = reverse
symbol (^) and the trap symbol is branded.
verbose_monster_pane = true
- If set to true false using the console version of Crawl (rather than
- the tiles version), the pane listing the monsters in sight will give
+ If set to false using the console version of Crawl (rather than the
+ tiles version), the pane listing the monsters in sight will give
the older, less detailed information like "distracted" or "resting"
rather than "fleeing", "sleeping", "unaware", etc.
diff --git a/crawl-ref/settings/init.txt b/crawl-ref/settings/init.txt
index 463e80b9ba..04fb12f73e 100644
--- a/crawl-ref/settings/init.txt
+++ b/crawl-ref/settings/init.txt
@@ -136,6 +136,7 @@ drop_filter = useless_item
# heap_brand = reverse
# feature_item_brand = reverse
# trap_item_brand = reverse
+# verbose_monster_pane = false
##### 4-e Level Map Functions ###################
#
@@ -155,8 +156,6 @@ drop_filter = useless_item
# scroll_margin_x = 2
# scroll_margin_y = 2
# scroll_margin = 2
-#
-# verbose_monster_pane = false
##### 4-g Travel and Exploration #################
#
@@ -230,7 +229,6 @@ stash_filter = ring of hunger, amulet of inaccuracy
# prompt_for_swap = false
# easy_quit_item_prompts = false
# easy_exit_menu = false
-# msg_condense_repeats = false
# sort_menus = pickup: true : art, ego, basename, qualname, curse, qty
sort_menus = inv: true : equipped, freshness, charged
@@ -255,8 +253,8 @@ sort_menus = inv: true : equipped, freshness, charged
# show_inventory_weights = true
# item_stack_summary_minimum = 5
# list_rotten = false
-
# show_beam = false
+# msg_condense_repeats = false
##### Colours (messages and menus) #####
#