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-rw-r--r--crawl-ref/source/acr.cc4
-rw-r--r--crawl-ref/source/fight.cc3
2 files changed, 5 insertions, 2 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc
index 0b42f8d378..a5425b651e 100644
--- a/crawl-ref/source/acr.cc
+++ b/crawl-ref/source/acr.cc
@@ -606,7 +606,7 @@ static void _do_wizard_command(int wiz_command, bool silent_fail)
case 'B':
if (you.level_type != LEVEL_ABYSS)
- banished( DNGN_ENTER_ABYSS, "wizard command" );
+ banished(DNGN_ENTER_ABYSS, "wizard command");
else
down_stairs(you.your_level, DNGN_EXIT_ABYSS);
break;
@@ -3113,6 +3113,7 @@ void world_reacts()
env.turns_on_level++;
update_turn_count();
}
+
_check_banished();
_check_shafts();
@@ -3205,6 +3206,7 @@ void world_reacts()
}
handle_monsters();
+
_check_banished();
ASSERT(you.time_taken >= 0);
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index 511ac39987..7ac45f91ad 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -4650,7 +4650,8 @@ void melee_attack::mons_perform_attack_rounds()
mprf("%s", special_damage_message.c_str());
// Defender banished. Bail before chaos_killed_defender()
- // is called, since the defender is still alive in the Abyss.
+ // is called, since the defender is still alive in the
+ // Abyss.
if (!defender->alive())
{
if (chaos_attack && attacker->alive())