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-rw-r--r--crawl-ref/source/player.cc5
-rw-r--r--crawl-ref/source/player.h1
2 files changed, 0 insertions, 6 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index a56b9ffcb2..32d5fdc4e2 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -1001,11 +1001,6 @@ bool player_equip_unrand(int unrand_index)
return (false);
}
-int player_damage_brand(void)
-{
- return (you.damage_brand());
-}
-
int player_damage_type(void)
{
return (you.damage_type());
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index a82d4dc9c6..68cb1732cb 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -566,7 +566,6 @@ bool berserk_check_wielded_weapon(void);
int player_equip( equipment_type slot, int sub_type, bool calc_unid = true );
int player_equip_ego_type( int slot, int sub_type );
bool player_equip_unrand( int unrand_index );
-int player_damage_brand(void);
int player_damage_type(void);
bool player_can_hit_monster(const monsters *mon);