diff options
-rw-r--r-- | crawl-ref/source/item_use.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/newgame.cc | 35 |
2 files changed, 19 insertions, 20 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index c539355529..0f72ffe469 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -2440,8 +2440,8 @@ bool throw_it(bolt &pbolt, int throw_2, bool teleport, int acc_bonus, fire_beam(pbolt, &item, !did_return); // The item can be destroyed before returning. - if (returning && thrown_object_destroyed(&item, pbolt.target_x, - pbolt.target_y, true)) + if (did_return && thrown_object_destroyed(&item, pbolt.target_x, + pbolt.target_y, true)) { did_return = false; } diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc index 468f59bd15..1286dbbc26 100644 --- a/crawl-ref/source/newgame.cc +++ b/crawl-ref/source/newgame.cc @@ -3241,7 +3241,7 @@ bool give_items_skills() { case JOB_FIGHTER: newgame_make_item(0, EQ_WEAPON, OBJ_WEAPONS, WPN_SHORT_SWORD); - + if (you.species == SP_OGRE || you.species == SP_TROLL) { newgame_make_item(1, EQ_BODY_ARMOUR, OBJ_ARMOUR, ARM_ANIMAL_SKIN); @@ -3251,38 +3251,37 @@ bool give_items_skills() else if (you.species == SP_TROLL) newgame_clear_item(0); } - else if (you.is_undead || player_genus(GENPC_DRACONIAN)) + else if (player_genus(GENPC_DRACONIAN)) { - newgame_make_item(1, EQ_BODY_ARMOUR, OBJ_ARMOUR, ARM_ROBE); - if (you.species == SP_VAMPIRE && coinflip()) - you.inv[1].sub_type = ARM_LEATHER_ARMOUR; - if (player_genus(GENPC_DRACONIAN) || you.species == SP_MUMMY) - newgame_make_item(2, EQ_SHIELD, OBJ_ARMOUR, ARM_SHIELD); - - if (player_genus(GENPC_DRACONIAN) && !choose_weapon()) + if (!choose_weapon()) return (false); + + newgame_make_item(1, EQ_BODY_ARMOUR, OBJ_ARMOUR, ARM_ROBE); + newgame_make_item(2, EQ_SHIELD, OBJ_ARMOUR, ARM_SHIELD); } else if (you.species == SP_HALFLING || you.species == SP_KOBOLD || - you.species == SP_GNOME) + you.species == SP_GNOME || you.species == SP_VAMPIRE) { + if (!choose_weapon()) + return false; + newgame_make_item(1, EQ_BODY_ARMOUR, OBJ_ARMOUR, ARM_LEATHER_ARMOUR); - newgame_make_item(2, EQ_NONE, OBJ_MISSILES, MI_DART, - 10 + roll_dice( 2, 10 )); + if (you.species != SP_VAMPIRE) + newgame_make_item(2, EQ_NONE, OBJ_MISSILES, MI_DART, + 10 + roll_dice( 2, 10 )); } else { + if (!choose_weapon()) + return false; + newgame_make_item(1, EQ_BODY_ARMOUR, OBJ_ARMOUR, ARM_SCALE_MAIL); - newgame_make_item(2, EQ_SHIELD, - OBJ_ARMOUR, - ARM_SHIELD); - - if (!choose_weapon()) - return false; + newgame_make_item(2, EQ_SHIELD, OBJ_ARMOUR, ARM_SHIELD); } you.skills[SK_FIGHTING] = 3; |