diff options
Diffstat (limited to 'crawl-ref/docs/changes.stone_soup')
-rw-r--r-- | crawl-ref/docs/changes.stone_soup | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup index aa08c3704d..47ab394a72 100644 --- a/crawl-ref/docs/changes.stone_soup +++ b/crawl-ref/docs/changes.stone_soup @@ -49,6 +49,7 @@ Gods * Overhauled the good gods: Zin/TSO completely new, Elyvilon more interesting. * Greatly improved Beogh and Nemelex. * Vehumet isn't evil anymore, and all boosts apply without prayer. +* Increase cost for Lugonu's self-banishment. * Removed autoprayer and option to stop prayer. * Upon failed sacrifice hint on accepted item types. * Divine summons will leave on penance, or turn hostile on abandonment. @@ -138,7 +139,7 @@ Levels * Fixed some levels having the wrong amount of stairs. * Fixed wonky vaults on lava etc. * Treat adjacent doors as one (large) gate, opening/closing together. -* Minotaurs may map labyrinths. +* Player minotaurs will now map labyrinths. * Removed amnesia traps. * Introduced shafts. * Added blood spattering. @@ -164,7 +165,7 @@ Miscellaneous * New scoring system. * Train Stealth by sneaking around sleeping monsters. * Train Traps & Doors by setting off traps. -* Increase cost for self-banishment, and nerf Banishment spell. +* Disallow self-banishment via Banishment spell. * Replace Paralyse spell with new spell Petrify. * Better feedback on Detect Traps. * Identify post-mortem inventory in morgue.txt. |