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-rw-r--r--crawl-ref/docs/crawl_options.txt14
1 files changed, 11 insertions, 3 deletions
diff --git a/crawl-ref/docs/crawl_options.txt b/crawl-ref/docs/crawl_options.txt
index 7045a31296..97734af1fd 100644
--- a/crawl-ref/docs/crawl_options.txt
+++ b/crawl-ref/docs/crawl_options.txt
@@ -11,7 +11,7 @@ The contents of this text are:
chaos_knight, death_knight, priest,
race, class, random_pick
2- File System and Sound.
- crawl_dir, save_dir, sound
+ crawl_dir, morgue_dir, save_dir, sound
3- Lua files.
lua_file,
base.lua, stash.lua, wield.lua, kills.lua, runrest.lua,
@@ -48,7 +48,8 @@ The contents of this text are:
easy_exit_menu, default_autoprayer, sort_menus
4-i Message and Display Improvements.
hp_warning, hp_colour, mp_colour, always_greet, terse_hand,
- delay_message_clear, menu_colour, increasing_skill_progress
+ delay_message_clear, menu_colour, increasing_skill_progress,
+ show_turns
4-j Missiles.
fire_items_start, fire_order
4-k Message Channels.
@@ -154,6 +155,10 @@ crawl_dir= <path>
Directory for reading macro.txt and init.txt, and dumping characters.
It should end with the path delimiter.
+morgue_dir = <path>
+ Directory where morgue dumps (morgue*.txt and morgue*.lst) files are
+ written.
+
save_dir = <path>
Directory where saves and bones are stored. This option may be ignored
depending on the settings used to compile Crawl, but should be
@@ -567,7 +572,7 @@ end
4-g Stashes.
----------------
-stash_tracking = (explicit | dropped | all)
+stash_tracking = (all | explicit | dropped)
A stash is a heap of items tracked by Crawl. You can search in your
stashes with Ctrl-F. This options rules how stashes are generated.
When stash_tracking is set to 'all' (the default), the game marks any
@@ -714,6 +719,9 @@ increasing_skill_progress = true
read (0%). With false, you get the old behaviour which counts backwards
from 10.
+show_turns = true
+ This option controls whether the turn counter (of turns elapsed) is
+ displayed in the main view.
4-j Missiles.
-----------------