diff options
Diffstat (limited to 'crawl-ref/docs/crawl_options.txt')
-rw-r--r-- | crawl-ref/docs/crawl_options.txt | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/crawl-ref/docs/crawl_options.txt b/crawl-ref/docs/crawl_options.txt index 45229ea857..a5fdb148cf 100644 --- a/crawl-ref/docs/crawl_options.txt +++ b/crawl-ref/docs/crawl_options.txt @@ -920,13 +920,22 @@ item_stack_summary_minimum = 5 fire_items_start = a Sets the first inventory item to consider. Default is a, many use c. -fire_order = launcher, dart, stone, dagger, spear, handaxe, club +fire_order = launcher, dart / stone / dagger, spear, handaxe, club The list should be on one line of items, with commas between items. + Items that appear first get higher priority. + + Items in any position may be slash-separated to indicate that these + are of equal priority. In the example, darts, stones and daggers are + at the same priority, so the first item in your inventory that is + one of these will be picked for firing. + 'launcher' refers to firing the appropriate missile for the wielded weapon (ie crossbow, bow, sling, blowgun). You'll almost certainly want it first, as it'll be ignored when you're not wielding a ranged - weapon. The default is - fire_order = launcher, dart + weapon. The default is + + fire_order = launcher, javelin / dart / stone + To quickly experiment with a weapon-throwing character - e.g. to make your Berserker actually use those three spears he carries around, try a line similar to: |