diff options
Diffstat (limited to 'crawl-ref/docs/crawl_options.txt')
-rw-r--r-- | crawl-ref/docs/crawl_options.txt | 72 |
1 files changed, 15 insertions, 57 deletions
diff --git a/crawl-ref/docs/crawl_options.txt b/crawl-ref/docs/crawl_options.txt index 5291418193..b337b2ad62 100644 --- a/crawl-ref/docs/crawl_options.txt +++ b/crawl-ref/docs/crawl_options.txt @@ -19,13 +19,11 @@ The contents of this text are: 4- Interface. 4-a Dropping and Picking up. autopickup, autopickup_exceptions, default_autopickup, - safe_autopickup, autopickup_no_burden, safe_zero_exp, - pickup_thrown, pickup_dropped, assign_item_slot, - drop_mode, pickup_mode, drop_filter + autopickup_no_burden, pickup_thrown, pickup_dropped, + assign_item_slot, drop_mode, pickup_mode, drop_filter 4-b Targeting. target_zero_exp, target_oos, target_los_first, - confirm_self_target, default_target, - target_unshifted_dirs + default_target, target_unshifted_dirs 4-c Passive Sightings (Detection and Remembrance). detected_monster_colour, detected_item_colour, remembered_monster_colour, colour_map, clean_map @@ -49,15 +47,13 @@ The contents of this text are: 4-h Stashes. stash_tracking, stash_filter 4-i Command Enhancements. - auto_list, lowercase_invocations, easy_open, easy_butcher, - always_confirm_butcher, easy_unequip, easy_confirm, - easy_quit_item_prompts, easy_exit_menu, default_autoprayer, - sort_menus + auto_list, easy_open, easy_butcher, always_confirm_butcher, + easy_unequip, easy_confirm, easy_quit_item_prompts, + easy_exit_menu, default_autoprayer, sort_menus 4-j Message and Display Improvements. - hp_warning, mp_warning, hp_colour, mp_colour, always_greet, - terse_hand, delay_message_clear, menu_colour, - menu_colour_prefix_id, menu_colour_prefix_class - message_colour, increasing_skill_progress, + hp_warning, mp_warning, hp_colour, mp_colour, + delay_message_clear, menu_colour, menu_colour_prefix_id, + menu_colour_prefix_class, message_colour, show_inventory_weights, show_turns, show_beam, item_stack_summary_minimum 4-k Missiles. @@ -78,7 +74,7 @@ The contents of this text are: kill_map, dump_kill_places, dump_item_origins, dump_item_origin_price, dump_message_count, dump_order 5-b Notes. - use_notes, note_items, ood_interesting, note_hp_percent, + note_items, ood_interesting, note_hp_percent, note_skill_levels, note_skill_max, note_monsters, note_messages, note_all_spells 6- Miscellaneous. @@ -311,26 +307,16 @@ default_autopickup = true When set to false, the game starts with autopickup turned off. You can still toggle autopickup in-game with Ctrl-A. -safe_autopickup = true - When set, autopickup will not operate if there are visible unfriendly - monsters (or statues.) If safe_zero_exp is set (the default), zero-XP - monsters are considered friendly. - autopickup_no_burden = false When set, autopickup will not pick up items which would increase your burden status (from unencumbered to burdened, or from encumbered to overloaded.) -safe_zero_exp = true - If set, presence of only zero experience monsters (like plants) will - cause autopickups, even if safe_autopickup=true is set. This option - also settles whether autoprayer considers such monsters risky. - pickup_thrown = true pickup_thrown=true causes autopickup to pick up thrown/fired missiles, - which can make life much easier for hunter types. If you use this, be - aware that autopickup uses a turn - use Ctrl-A to turn it off while - you're fighting, or use safe_autopickup=true. + which can make life much easier for hunter types. Be aware that + autopickup uses a turn, though it won't trigger if you can see + monsters. pickup_dropped = false pickup_dropped lets autopickup affect objects you've dropped. Set to @@ -405,11 +391,6 @@ target_los_first = true setting target_los_first to true will force the cursor to squares in line-of-sight before going to squares outside LOS. -confirm_self_target = true - Setting this to true will make Crawl ask for confirmation whenever - selecting the character as the target of a non-friendly-targeted spell - (i.e., something other than haste, healing or invisibility.) - default_target = true If set to true (the default), targeting will start on either your previous target (if it is still visible) or the closest @@ -733,11 +714,6 @@ auto_list = true won't get to see the prompts. This option does not apply to spell casting... Conjurers would probably find that really annoying. -lowercase_invocations = true - Set this option to true if you prefer to have invocations on 'a'-'e' - instead of the older 'A'-'E'. Note that you can change the letters of - invocations (and other abilites) with the '=' command. - easy_open = true Open doors by moving on to them. Highly convenient. Note that travel and exploration will automatically open doors depending on this option. @@ -919,20 +895,11 @@ hp_colour = lightgrey, 50:yellow, 25:red mp_colour = lightgrey, 50:yellow, 25:red mp_colour does to MP what hp_colour does to HP. -terse_hand = true - Set this to false to have the "in hand" description on the main screen - the same as the inventory. The default setting of true will give the - newer more terse description that should fit the limited space better. - delay_message_clear = false Setting this option to true will delay the clearing of messages until the message space is full (default is false which results in clearing between player actions). -always_greet = true - always_greet will give the race/class and god messages everytime the - game is started. - menu_colour = <match>:<colour>:<regex> This prints a line (of the inventory, a menu, or the discoveries screen) containing regex in the stated colour. There can be several @@ -1012,13 +979,6 @@ message_colour = <colour>:[<channel>:]<regex> If you don't want to see a message at all, you can mute it: message_colour = mute:You start resting -increasing_skill_progress = true - This affects the appearance of the skills screen ('m'). With the - default true, the progress for getting new levels is shown with - increasing percentiles, so that immediately after level up it will - read (0%). With false, you get the old behaviour which counts backwards - from 10. - show_inventory_weights = false When this is set to true, inventory listings will mention the weight of each item. @@ -1236,9 +1196,7 @@ dump_order += kills Crawl can automatically log certain events during play. You can read these in the dump or morgue files. Below are options for tweaking this behaviour. - -use_notes = true - Set to true to get note-taking. The following events are logged: +The following events are logged: - Gaining or losing a level - Entering a dungeon level for the first time - Memorizing a spell of higher level than any learned before @@ -1253,7 +1211,7 @@ use_notes = true - Gaining or losing mutations - Reaching significant levels in a skill (see below) - Dying - You can use the command ':' for manually adding notes. +You can use the command ':' for manually adding notes. user_note_prefix = <string> Prefixes manually added notes with the given string, to make |