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-rw-r--r--crawl-ref/docs/crawl_options.txt72
1 files changed, 15 insertions, 57 deletions
diff --git a/crawl-ref/docs/crawl_options.txt b/crawl-ref/docs/crawl_options.txt
index 5291418193..b337b2ad62 100644
--- a/crawl-ref/docs/crawl_options.txt
+++ b/crawl-ref/docs/crawl_options.txt
@@ -19,13 +19,11 @@ The contents of this text are:
4- Interface.
4-a Dropping and Picking up.
autopickup, autopickup_exceptions, default_autopickup,
- safe_autopickup, autopickup_no_burden, safe_zero_exp,
- pickup_thrown, pickup_dropped, assign_item_slot,
- drop_mode, pickup_mode, drop_filter
+ autopickup_no_burden, pickup_thrown, pickup_dropped,
+ assign_item_slot, drop_mode, pickup_mode, drop_filter
4-b Targeting.
target_zero_exp, target_oos, target_los_first,
- confirm_self_target, default_target,
- target_unshifted_dirs
+ default_target, target_unshifted_dirs
4-c Passive Sightings (Detection and Remembrance).
detected_monster_colour, detected_item_colour,
remembered_monster_colour, colour_map, clean_map
@@ -49,15 +47,13 @@ The contents of this text are:
4-h Stashes.
stash_tracking, stash_filter
4-i Command Enhancements.
- auto_list, lowercase_invocations, easy_open, easy_butcher,
- always_confirm_butcher, easy_unequip, easy_confirm,
- easy_quit_item_prompts, easy_exit_menu, default_autoprayer,
- sort_menus
+ auto_list, easy_open, easy_butcher, always_confirm_butcher,
+ easy_unequip, easy_confirm, easy_quit_item_prompts,
+ easy_exit_menu, default_autoprayer, sort_menus
4-j Message and Display Improvements.
- hp_warning, mp_warning, hp_colour, mp_colour, always_greet,
- terse_hand, delay_message_clear, menu_colour,
- menu_colour_prefix_id, menu_colour_prefix_class
- message_colour, increasing_skill_progress,
+ hp_warning, mp_warning, hp_colour, mp_colour,
+ delay_message_clear, menu_colour, menu_colour_prefix_id,
+ menu_colour_prefix_class, message_colour,
show_inventory_weights, show_turns, show_beam,
item_stack_summary_minimum
4-k Missiles.
@@ -78,7 +74,7 @@ The contents of this text are:
kill_map, dump_kill_places, dump_item_origins,
dump_item_origin_price, dump_message_count, dump_order
5-b Notes.
- use_notes, note_items, ood_interesting, note_hp_percent,
+ note_items, ood_interesting, note_hp_percent,
note_skill_levels, note_skill_max, note_monsters,
note_messages, note_all_spells
6- Miscellaneous.
@@ -311,26 +307,16 @@ default_autopickup = true
When set to false, the game starts with autopickup turned off. You can
still toggle autopickup in-game with Ctrl-A.
-safe_autopickup = true
- When set, autopickup will not operate if there are visible unfriendly
- monsters (or statues.) If safe_zero_exp is set (the default), zero-XP
- monsters are considered friendly.
-
autopickup_no_burden = false
When set, autopickup will not pick up items which would increase
your burden status (from unencumbered to burdened, or from encumbered
to overloaded.)
-safe_zero_exp = true
- If set, presence of only zero experience monsters (like plants) will
- cause autopickups, even if safe_autopickup=true is set. This option
- also settles whether autoprayer considers such monsters risky.
-
pickup_thrown = true
pickup_thrown=true causes autopickup to pick up thrown/fired missiles,
- which can make life much easier for hunter types. If you use this, be
- aware that autopickup uses a turn - use Ctrl-A to turn it off while
- you're fighting, or use safe_autopickup=true.
+ which can make life much easier for hunter types. Be aware that
+ autopickup uses a turn, though it won't trigger if you can see
+ monsters.
pickup_dropped = false
pickup_dropped lets autopickup affect objects you've dropped. Set to
@@ -405,11 +391,6 @@ target_los_first = true
setting target_los_first to true will force the cursor to squares in
line-of-sight before going to squares outside LOS.
-confirm_self_target = true
- Setting this to true will make Crawl ask for confirmation whenever
- selecting the character as the target of a non-friendly-targeted spell
- (i.e., something other than haste, healing or invisibility.)
-
default_target = true
If set to true (the default), targeting will start on either
your previous target (if it is still visible) or the closest
@@ -733,11 +714,6 @@ auto_list = true
won't get to see the prompts. This option does not apply to spell
casting... Conjurers would probably find that really annoying.
-lowercase_invocations = true
- Set this option to true if you prefer to have invocations on 'a'-'e'
- instead of the older 'A'-'E'. Note that you can change the letters of
- invocations (and other abilites) with the '=' command.
-
easy_open = true
Open doors by moving on to them. Highly convenient. Note that travel
and exploration will automatically open doors depending on this option.
@@ -919,20 +895,11 @@ hp_colour = lightgrey, 50:yellow, 25:red
mp_colour = lightgrey, 50:yellow, 25:red
mp_colour does to MP what hp_colour does to HP.
-terse_hand = true
- Set this to false to have the "in hand" description on the main screen
- the same as the inventory. The default setting of true will give the
- newer more terse description that should fit the limited space better.
-
delay_message_clear = false
Setting this option to true will delay the clearing of messages until
the message space is full (default is false which results in clearing
between player actions).
-always_greet = true
- always_greet will give the race/class and god messages everytime the
- game is started.
-
menu_colour = <match>:<colour>:<regex>
This prints a line (of the inventory, a menu, or the discoveries
screen) containing regex in the stated colour. There can be several
@@ -1012,13 +979,6 @@ message_colour = <colour>:[<channel>:]<regex>
If you don't want to see a message at all, you can mute it:
message_colour = mute:You start resting
-increasing_skill_progress = true
- This affects the appearance of the skills screen ('m'). With the
- default true, the progress for getting new levels is shown with
- increasing percentiles, so that immediately after level up it will
- read (0%). With false, you get the old behaviour which counts backwards
- from 10.
-
show_inventory_weights = false
When this is set to true, inventory listings will mention the
weight of each item.
@@ -1236,9 +1196,7 @@ dump_order += kills
Crawl can automatically log certain events during play. You can read these in
the dump or morgue files. Below are options for tweaking this behaviour.
-
-use_notes = true
- Set to true to get note-taking. The following events are logged:
+The following events are logged:
- Gaining or losing a level
- Entering a dungeon level for the first time
- Memorizing a spell of higher level than any learned before
@@ -1253,7 +1211,7 @@ use_notes = true
- Gaining or losing mutations
- Reaching significant levels in a skill (see below)
- Dying
- You can use the command ':' for manually adding notes.
+You can use the command ':' for manually adding notes.
user_note_prefix = <string>
Prefixes manually added notes with the given string, to make