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Diffstat (limited to 'crawl-ref/docs/develop/levels/syntax.txt')
-rw-r--r-- | crawl-ref/docs/develop/levels/syntax.txt | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/crawl-ref/docs/develop/levels/syntax.txt b/crawl-ref/docs/develop/levels/syntax.txt index cc6de15206..1598f04719 100644 --- a/crawl-ref/docs/develop/levels/syntax.txt +++ b/crawl-ref/docs/develop/levels/syntax.txt @@ -825,6 +825,18 @@ RTILE: x = wall_hive:15 / wall_lair / none Identical to FTILE, but for rock walls. Not useful for anything but the rock wall feature. +TILE: x = wall_flesh + Identical to FTILE and RTILE in syntax, but closer to COLOUR in + functionality. Instead of replacing the floor or relevant rock tiles, + this can be used to replace the tile used for any specific feature. + + This can be used in combination with FTILE and RTILE to change the + appearance of features. It can only be used with previously specified + tiles, however. + + Like COLOUR and FTILE, this should be used sparingly and to good + effect. + SHUFFLE: def, 12/3? This allows you to randomly permute glyphs on the map. There are two ways: |