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-rw-r--r--crawl-ref/docs/develop/levels/advanced.txt8
1 files changed, 8 insertions, 0 deletions
diff --git a/crawl-ref/docs/develop/levels/advanced.txt b/crawl-ref/docs/develop/levels/advanced.txt
index 56427ee3a1..a477d446e5 100644
--- a/crawl-ref/docs/develop/levels/advanced.txt
+++ b/crawl-ref/docs/develop/levels/advanced.txt
@@ -756,6 +756,14 @@ the marker is placed upon. The options currently available are:
* monster_dies_lua_key: If this property is set to a function, that function
will be executed upon the monster's death.
+* speech_key: This will override the initial key searched for in the speech
+ database. Setting this to "Edmund", for example, will give the relevant
+ monster Edmund's speech.
+
+* speech_prefix: This allows a single prefix to be added to the prefixes list.
+ These prefixes can be used to adjust monster speech dependant on
+ circumstances.
+
An example of MonPropsMarker to replace the description and quote of a monster:
MARKER: 8 = lua:MonPropsMarker:new {description="What a horrible sight!\n", \