diff options
Diffstat (limited to 'crawl-ref/docs/level-design.txt')
-rw-r--r-- | crawl-ref/docs/level-design.txt | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/crawl-ref/docs/level-design.txt b/crawl-ref/docs/level-design.txt index adde72ece9..6717d74991 100644 --- a/crawl-ref/docs/level-design.txt +++ b/crawl-ref/docs/level-design.txt @@ -347,10 +347,14 @@ PLACE: Used to specify certain special levels. Existing special levels are: PLACE can be used with random vaults and minivaults for testing them. -TAGS: generate_awake, no_item_gen, no_monster_gen, no_pool_fixup, orc_entry, - mini_float, uniq, uniq_BAR +TAGS: allow_dup, generate_awake, mini_float, no_item_gen, no_monster_gen, + no_pool_fixup, orc_entry, uniq_BAR Tags go an a TAGS: line and are space-separated. Valid tags are: + * "allow_dup": Vaults are normally used only once per game. If you + have a vault that can be used more than once, use + allow_dup to tell the dungeon builder that the vault + can be reused. * "dummy": this tag indicates that the vault is a stub; if the dungeon builder picks a dummy vault, it pretends no vault was selected. Dummies are used to reduce the probability @@ -361,6 +365,10 @@ TAGS: generate_awake, no_item_gen, no_monster_gen, no_pool_fixup, orc_entry, vault will be generated awake. * "no_item_gen": Prevents random item generation in the vault. Items explicitly placed by the vault are not affected. + * "mini_float": applicable only to minivaults, requests that + the dungeon builder pick random exits from the minivault and + connect it to the rest of the level, similar to the exit + behaviour for floating vaults. * "no_monster_gen": Prevents random monster generation at the time of the vault's creation. Highly advised for entry vaults with a player-hostile geography, MUST-HAVE for those with water/lava. @@ -373,13 +381,8 @@ TAGS: generate_awake, no_item_gen, no_monster_gen, no_pool_fixup, orc_entry, few entries, a dummy entry is advisable to make sure the player doesn't get bored of the same few entries recycled ad nauseam. - * "mini_float": applicable only to minivaults, requests that - the dungeon builder pick random exits from the minivault and - connect it to the rest of the level, similar to the exit - behaviour for floating vaults. * "mnoleg" or the name of some other pandemonium lord. This makes the map eligible for said pan lord's lair. - * "uniq": specifies that this vault should be used only once in a game. * "uniq_BAR": (uniq_ with any suffix) specifies that only one vault with this tag can be used in a game. |