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Diffstat (limited to 'crawl-ref/docs/level_design.txt')
-rw-r--r-- | crawl-ref/docs/level_design.txt | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/crawl-ref/docs/level_design.txt b/crawl-ref/docs/level_design.txt index d916bfdc00..ddef5dce5c 100644 --- a/crawl-ref/docs/level_design.txt +++ b/crawl-ref/docs/level_design.txt @@ -502,6 +502,14 @@ ROCKCOL: yellow the vault appears in. Should only be used for bazaars and other portal vaults. +FLOORTILE: (tile name string, e.g. "floor_tomb") + Like FLOORCOL, this overrides the default floor tiles used for + this level. If the tile specified has variations, those will be + used automatically. + +ROCKTILE: (tile name string, e.g. "wall_hive") + Same as FLOORTILE, but for rock walls. + ITEM: (list of items, separated by comma) These are used to help place specified items at specific places within a vault. They create an array with up to 8 positions. What's |