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-rw-r--r--crawl-ref/docs/level_design.txt9
1 files changed, 6 insertions, 3 deletions
diff --git a/crawl-ref/docs/level_design.txt b/crawl-ref/docs/level_design.txt
index 5ba836ff9e..c3511a3d66 100644
--- a/crawl-ref/docs/level_design.txt
+++ b/crawl-ref/docs/level_design.txt
@@ -585,9 +585,12 @@ ITEM: (list of items, separated by comma)
trying "any weapon ego:vorpal" or "any armour ego:positive_energy"
will result in an error. Trying to give an ego to something which
can't accept an ego will also result in an error.
- * "fixed:item_name" will make a given fixedart by a given name,
- like "long sword fixed:singing_sword". If the unique already
- exists, the base item will be given instead.
+ * "unrand:item_name" will make a given unrandom by a given name,
+ like "long sword fixed:singing_sword". Omit any apostrophes
+ in the name (e.g, fixed:vampires_tooth). If the name has
+ something between double quotes then use that string (e.g,
+ fixed:bloodbane). If the unique already exists, the base item
+ will be given instead.
WARNING: While checks are done to make sure that an armour ego
isn't given to a weapon, a weapon ego to a missile, and so on, and