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-rw-r--r--crawl-ref/docs/options_guide.txt19
1 files changed, 1 insertions, 18 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index e7d6130b5e..02608f1020 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -56,7 +56,7 @@ The contents of this text are:
auto_list, easy_open, easy_unequip, easy_confirm,
easy_butcher, always_confirm_butcher,
easy_quit_item_prompts, easy_exit_menu,
- default_autoprayer, sort_menus
+ sort_menus
4-j Message and Display Improvements.
hp_warning, mp_warning, hp_colour, mp_colour,
status_caption_colour, delay_message_clear,
@@ -766,7 +766,6 @@ runrest_ignore_message = <string>
run. E.g.
runrest_ignore_message = offer a prayer,prayer is over
runrest_ignore_message = pleased with you,exalted
- (useful in conjunction with autoprayer.)
Note that monster talk and dungeon noises already do not
interrupt running or resting, by default.
@@ -914,22 +913,6 @@ easy_exit_menu = true
In multidrop (and pickup) menus, paging past the end will drop
out of the menu if easy_exit_menu is true.
-default_autoprayer = false
- When set to true, the game will start with automatic prayers.
- This option can be toggled in-game with Ctrl-V.
-
- Automatic prayers take a turn like manual prayers and happen
- only if
- - there is no hostile monster in sight
- - some further conditions (like not standing at an altar)
- Note that even when you're praying, you can renew prayer
- anytime. Also note the option safe_zero_exp (see 4-a) decides
- whether zero experience monsters (like plants) are considered
- hostile.
- If you use autoprayer, you might want to set
- runrest_ignore_message to ignore the prayer messages (see the
- documentation for runrest_ignore_message).
-
sort_menus = [menu:](true | false | auto:X)[:sort_order]
Controls if and how items are sorted in inventory and pickup
menus.