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-rw-r--r--crawl-ref/docs/options_guide.txt19
1 files changed, 17 insertions, 2 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index b484cb0a19..6c71498782 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -1477,8 +1477,7 @@ In non-tile games the tile options are ignored.
tile_show_items = <glyphs>
This option controls the order and presence of items in the tiles
- inventory. By default, its value is !?/%=([)x}+\_. The underscore
- represents empty slots, the dot items on the floor.
+ inventory. By default, its value is !?/%=([)x}+\
title_screen = true
When this is set to true, the graphical title screen will be
@@ -1503,6 +1502,7 @@ tile_water_col = grey
tile_lava_col = grey
tile_excluded_col = darkcyan
tile_excl_centre_col = darkblue
+tile_window_col = yellow
These options allow configuring the colours used for the minimap of
the dungeon level.
@@ -1528,8 +1528,23 @@ the dungeon level.
(will only override tile_floor_col colour)
tile_excl_centre_col - colour of exclusion centre (overrides
tile_floor_col and tile_item_col, only)
+ tile_window_col - colour of the rectangular view window
+tile_tooltip_ms = 1000
+ The number of milliseconds before a tooltip appears when hovering the
+ mouse over part of the screen.
+
+tile_window_width = 1024
+tile_window_height = 768
+ The width and height of the window, in pixels.
+
+tile_map_pixels = 4
+ The number of pixels each minimap square should take up.
+
+tile_full_screen = false
+ Setting this option to true will start Crawl in full screen mode.
+
5- Character Dump.
===================