summaryrefslogtreecommitdiffstats
path: root/crawl-ref/settings/menu_colours.txt
diff options
context:
space:
mode:
Diffstat (limited to 'crawl-ref/settings/menu_colours.txt')
-rw-r--r--crawl-ref/settings/menu_colours.txt85
1 files changed, 13 insertions, 72 deletions
diff --git a/crawl-ref/settings/menu_colours.txt b/crawl-ref/settings/menu_colours.txt
index e01eef7da9..e751cc41b4 100644
--- a/crawl-ref/settings/menu_colours.txt
+++ b/crawl-ref/settings/menu_colours.txt
@@ -9,16 +9,15 @@ menu = lightmagenta:.*misc.*rune( of Zot)?
menu = lightmagenta:.*orb.*Zot
# Artefacts
+#
menu = white:.*artefact.*
-# If Options.menu_colour_prefix_id is set to true, you can
-# differentiate further.
#menu = white:.*identified.*artefact.*
-#menu = magenta:.*unidentified.*artefact.*
+#menu = lightblue:.*unidentified.*artefact.*
# Ego items
#
-: if options.menu_colour_prefix_class and options.menu_colour_prefix_id then
+: if options.menu_colour_prefix_class then
menu = lightblue:(^identified armour .* pair of .* of )
menu = lightgrey:(^identified armour .* pair of )
menu = lightblue:(^identified (weapon|armour) .* of )
@@ -33,88 +32,30 @@ menu = lightblue:.*weapon.*(runed|glowing)
menu = lightblue:.*armour.*(runed|glowing|embroidered|shiny|dyed)
:end
-# Mummies' potions
-#
-: if you.race() == "Mummy" then
-menu_colour = darkgrey:.*potion.*
-: end
+# Emergency items
+menu = yellow:.*emergency_item.*
-# Emergency items
-#
-menu = cyan:.*scroll.*(blinking|teleport|fear)
-menu = cyan:.*wand.*(teleport|healing|hasting)
-menu = cyan:.*potion.*(heal|berserk|speed|resistance)
+# Good items
+menu = cyan:.*good_item.*
menu = cyan:.*misc.*[lL]antern
-# Good items
-#
-menu = magenta:.*scroll.*(acquirement)
-menu = magenta:.*potion.*(gain (strength|dexterity|intelligence))
-menu = magenta:.*potion.*(experience|magic)
-: if not you_real_undead() then
-menu = magenta:.*potion.*(of mutation)
-: else
-menu = lightred:.*potion.*(of mutation)
-: end
+# Bad items
+menu = lightred:.*bad_item.*
-# Dangerous items
-#
-menu = lightred:.*scroll.*(forgetfulness|torment|curse armour)
-menu = lightred:.*scroll.*(immolation|curse weapon)
-menu = lightred:.*potion.*(slowing|degeneration|poison|confusion)
-menu = lightred:.*potion.*(paralysis|decay)
-menu = lightred:.*jewellery.*(inaccuracy|hunger)
+# Dangerous (but still useful) items
+menu = magenta:.*dangerous_item.*
# Useless items
-#
-menu = darkgrey:.*scroll.*(random uselessness|paper|noise)
-menu = darkgrey:.*potion.*water
-
-: if you.race() == "Mummy" then
-menu = darkgrey:.*jewellery.*(sustenance)
-: end
-
-: if you_real_undead() then
-menu = darkgrey:.*jewellery.*(regeneration|rage)
-: end
-
-: if string.find(you.race(), "Draconian", 0, true) then
-menu = darkgrey:.*jewellery.*(controlled flight)
-ae = >amulet.*(controlled flight)
-: end
-
-: if you.race() == "Green Draconian" or you.race() == "Naga" then
-menu = darkgrey:.*jewellery.*(poison resistance)
-ae = >ring.*(poison resistance)
-: end
-
-< if you.race() == "Naga" or
- you.race() == "Spriggan" or
- you.race() == "Vampire" then >
-menu = darkgrey:.*jewellery.*(see invis)
-ae = >ring.*(see invis)
-:end
+menu = darkgrey:.*useless_item.*
: if you.race() == "Spriggan" then
menu = darkgrey:.*jewellery.*(sustenance)
ae = >ring.*(sustenance)
:end
-# need to save and restore after temple if you get trog later
-: if you.god() == "Trog" then
-menu = darkgrey:.*jewellery.*(rage|wizardry)
-ae = >amulet.*(rage)
-ae = >ring.*(wizardry)
-: end
-
-# Exceptions
-#
-menu = yellow:.*potion.*(porridge|gluggy white)
-
# Defaults for normal items
#
-menu = lightred:.* equipped.* cursed
+menu = lightred:.*equipped.* cursed
menu = green:.*equipped.*
menu = green:uncursed
menu = red:cursed
-menu = lightgrey:^(scroll|potion|ring|amulet)