diff options
Diffstat (limited to 'crawl-ref/source/AppHdr.h')
-rw-r--r-- | crawl-ref/source/AppHdr.h | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/crawl-ref/source/AppHdr.h b/crawl-ref/source/AppHdr.h index e4d0340a5d..892679d029 100644 --- a/crawl-ref/source/AppHdr.h +++ b/crawl-ref/source/AppHdr.h @@ -309,10 +309,14 @@ #ifdef MULTIUSER - // Define SAVE_DIR to the directory where saves, bones, and score file - // will go... end it with a '/'. Since all player files will be in the - // same directory, the players UID will be appended when this option - // is set. + // If you are installing Crawl for multiple users, define SAVE_DIR + // to the directory where saves, bones, and score file will go... + // end it with a '/'. Since all player files will be in the same + // directory, the players UID will be appended when this option is + // set. + // + // If you want to build Crawl that only one user will use, you do not need + // to set SAVE_DIR_PATH (and do not need to run make install). // // Setting it to nothing or not setting it will cause all game files to // be dumped in the current directory. |