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-rw-r--r--crawl-ref/source/AppHdr.h13
1 files changed, 3 insertions, 10 deletions
diff --git a/crawl-ref/source/AppHdr.h b/crawl-ref/source/AppHdr.h
index 198b1819fa..0a0efdd9e8 100644
--- a/crawl-ref/source/AppHdr.h
+++ b/crawl-ref/source/AppHdr.h
@@ -308,16 +308,9 @@
// #define SAVE_DIR_PATH "/opt/crawl/lib/"
// #define SAVE_DIR_PATH ""
- // Define DATA_DIR_PATH to the directory where level-description (.des)
- // files are stored. NOTE: If you're installing Crawl for a real multiuser
- // system, you MUST do this. The directory must exist on the filesystem.
-
- // #define DATA_DIR_PATH "/opt/crawl"
-
- // will make this little thing go away. Define SAVE_PACKAGE_CMD
- // to a command to compress and bundle the save game files into a
- // single unit... the two %s will be replaced with the players
- // save file name. Define LOAD_UNPACKAGE_CMD to undo this process
+ // Define SAVE_PACKAGE_CMD to a command to compress and bundle the save
+ // game files into a single unit... the two %s will be replaced with the
+ // players save file name. Define LOAD_UNPACKAGE_CMD to undo this process
// the %s is the same as above. The second %s in LOAD_UNPACKAGE_CMD
// is for the output directory.
//