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-rw-r--r--crawl-ref/source/abl-show.cc11
1 files changed, 0 insertions, 11 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc
index d75f9a66b7..22b491ac8a 100644
--- a/crawl-ref/source/abl-show.cc
+++ b/crawl-ref/source/abl-show.cc
@@ -300,7 +300,6 @@ static const ability_def Ability_List[] =
{ ABIL_CHARM_SNAKE, "Charm Snake", 6, 0, 200, 5, ABFLAG_NONE },
{ ABIL_BREATHE_HELLFIRE, "Breathe Hellfire", 0, 8, 200, 0, ABFLAG_BREATH },
- { ABIL_ROTTING, "Rotting", 4, 4, 0, 2, ABFLAG_NONE },
{ ABIL_TORMENT_II, "Call Torment", 9, 0, 0, 3, ABFLAG_PAIN },
{ ABIL_HARM_PROTECTION, "Protection From Harm", 0, 0, 0, 0, ABFLAG_NONE },
@@ -759,11 +758,6 @@ static talent _get_talent(ability_type ability, bool check_confused)
failure = 40 - (you.piety / 20) - (3 * you.skills[SK_INVOCATIONS]);
break;
- case ABIL_ROTTING:
- invoc = true;
- failure = 60 - (you.piety / 20) - (5 * you.skills[SK_INVOCATIONS]);
- break;
-
case ABIL_TORMENT_II:
invoc = true;
failure = 70 - (you.piety / 25) - (you.skills[SK_INVOCATIONS] * 4);
@@ -1893,11 +1887,6 @@ static bool _do_ability(const ability_def& abil)
3 + random2(5) + random2(30 - you.experience_level);
break;
- case ABIL_ROTTING:
- cast_rotting(you.experience_level * 2 + you.skills[SK_INVOCATIONS] * 3);
- exercise(SK_INVOCATIONS, 2 + random2(4));
- break;
-
case ABIL_TORMENT_II:
if (you.is_undead)
{