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-rw-r--r--crawl-ref/source/abyss.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/abyss.cc b/crawl-ref/source/abyss.cc
index 2de00503a3..398c5b8ff5 100644
--- a/crawl-ref/source/abyss.cc
+++ b/crawl-ref/source/abyss.cc
@@ -412,7 +412,7 @@ void area_shift(void)
{
#ifdef DEBUG_ABYSS
mprf(MSGCH_DIAGNOSTICS, "area_shift() - player at pos (%d, %d)",
- you.position.x, you.position.y);
+ you.pos().x, you.pos().y);
#endif
// Preserve floor props around the player, primarily so that