summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/abyss.cc
diff options
context:
space:
mode:
authorRobert Vollmert <rvollmert@gmx.net>2009-11-06 19:08:46 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-06 19:16:19 +0100
commitdef6a88b388cdcf3ac08c2144b9d30f6c8bfb010 (patch)
treebbd716639a26d78743fdd20b868ce735d3943f63 /crawl-ref/source/abyss.cc
parent00c306495468af11d3aa59e1b4af7029dafaba7a (diff)
downloadcrawl-ref-def6a88b388cdcf3ac08c2144b9d30f6c8bfb010.tar.gz
crawl-ref-def6a88b388cdcf3ac08c2144b9d30f6c8bfb010.zip
Convert a few read-only uses of actor::position to actor::pos().
Diffstat (limited to 'crawl-ref/source/abyss.cc')
-rw-r--r--crawl-ref/source/abyss.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/abyss.cc b/crawl-ref/source/abyss.cc
index 2de00503a3..398c5b8ff5 100644
--- a/crawl-ref/source/abyss.cc
+++ b/crawl-ref/source/abyss.cc
@@ -412,7 +412,7 @@ void area_shift(void)
{
#ifdef DEBUG_ABYSS
mprf(MSGCH_DIAGNOSTICS, "area_shift() - player at pos (%d, %d)",
- you.position.x, you.position.y);
+ you.pos().x, you.pos().y);
#endif
// Preserve floor props around the player, primarily so that