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-rw-r--r--crawl-ref/source/artefact.cc7
1 files changed, 0 insertions, 7 deletions
diff --git a/crawl-ref/source/artefact.cc b/crawl-ref/source/artefact.cc
index 96b03437da..12fb20f74c 100644
--- a/crawl-ref/source/artefact.cc
+++ b/crawl-ref/source/artefact.cc
@@ -28,13 +28,6 @@
#include "stuff.h"
#include "view.h" // Elemental colours for unrandarts
-#define KNOWN_PROPS_KEY "artefact_known_props"
-#define ARTEFACT_PROPS_KEY "artefact_props"
-#define ARTEFACT_NAME_KEY "artefact_name"
-#define ARTEFACT_APPEAR_KEY "artefact_appearance"
-
-static int _artefact_num_props( const artefact_properties_t &proprt );
-
// The initial generation of a randart is very simple - it occurs in
// dungeon.cc and consists of giving it a few random things - plus &
// plus2 mainly.