diff options
Diffstat (limited to 'crawl-ref/source/beam.cc')
-rw-r--r-- | crawl-ref/source/beam.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index bb28e53645..2319a82f22 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -1993,7 +1993,7 @@ int mons_ench_f2(monsters *monster, bolt &pbolt) case BEAM_INVISIBILITY: /* 5 = invisibility */ // Store the monster name before it becomes an "it" -- bwr { - const std::string monster_name = str_monam(*monster, DESC_CAP_THE); + const std::string monster_name = monster->name(DESC_CAP_THE); if (!monster->has_ench(ENCH_INVIS) && monster->add_ench(ENCH_INVIS)) @@ -2977,7 +2977,7 @@ static std::string beam_zapper(const bolt &beam) else if (bsrc == MHITNOT) return (""); else - return str_monam( menv[bsrc], DESC_PLAIN ); + return menv[bsrc].name(DESC_PLAIN); } // return amount of extra range used up by affectation of the player @@ -3579,7 +3579,7 @@ static int affect_monster(bolt &beam, monsters *mon) { mprf(MSGCH_DIAGNOSTICS, "Monster: %s; Damage: pre-AC: %d; post-AC: %d; post-resist: %d", - str_monam(*mon, DESC_PLAIN).c_str(),hurt, raw_damage, hurt_final); + mon->name(DESC_PLAIN).c_str(), hurt, raw_damage, hurt_final); } #endif @@ -3664,7 +3664,7 @@ static int affect_monster(bolt &beam, monsters *mon) beam.name.c_str(), engulfs? "engulfs" : "hits", player_monster_visible(&menv[tid])? - str_monam(*mon, DESC_NOCAP_THE).c_str() + mon->name(DESC_NOCAP_THE).c_str() : "something"); } else |