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-rw-r--r--crawl-ref/source/command.cc60
1 files changed, 29 insertions, 31 deletions
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc
index 65c96e57ae..5c14f28e38 100644
--- a/crawl-ref/source/command.cc
+++ b/crawl-ref/source/command.cc
@@ -285,9 +285,9 @@ static void _print_version(void)
void adjust(void)
{
- mpr( "Adjust (i)tems, (s)pells, or (a)bilities?", MSGCH_PROMPT );
+ mpr("Adjust (i)tems, (s)pells, or (a)bilities? ", MSGCH_PROMPT);
- const int keyin = tolower( get_ch() );
+ const int keyin = tolower(get_ch());
if (keyin == 'i')
_adjust_item();
@@ -296,10 +296,10 @@ void adjust(void)
else if (keyin == 'a')
_adjust_ability();
else if (keyin == ESCAPE)
- canned_msg( MSG_OK );
+ canned_msg(MSG_OK);
else
- canned_msg( MSG_HUH );
-} // end adjust()
+ canned_msg(MSG_HUH);
+}
void swap_inv_slots(int from_slot, int to_slot, bool verbose)
{
@@ -351,20 +351,20 @@ static void _adjust_item(void)
return;
}
- from_slot = prompt_invent_item( "Adjust which item?", MT_INVLIST, -1 );
+ from_slot = prompt_invent_item("Adjust which item?", MT_INVLIST, -1);
if (prompt_failed(from_slot))
return;
mpr(you.inv[from_slot].name(DESC_INVENTORY_EQUIP).c_str());
- to_slot = prompt_invent_item( "Adjust to which letter?",
- MT_INVLIST,
- -1,
- false,
- false );
+ to_slot = prompt_invent_item("Adjust to which letter? ",
+ MT_INVLIST,
+ -1,
+ false,
+ false);
if (to_slot == PROMPT_ABORT)
{
- canned_msg( MSG_OK );
+ canned_msg(MSG_OK);
return;
}
@@ -380,7 +380,7 @@ static void _adjust_spells(void)
}
// Select starting slot
- mpr("Adjust which spell?", MSGCH_PROMPT);
+ mpr("Adjust which spell? ", MSGCH_PROMPT);
int keyin = 0;
if (Options.auto_list)
@@ -394,7 +394,7 @@ static void _adjust_spells(void)
if (!isalpha(keyin))
{
- canned_msg( MSG_OK );
+ canned_msg(MSG_OK);
return;
}
@@ -413,9 +413,9 @@ static void _adjust_spells(void)
// Select target slot.
keyin = 0;
- while ( !isalpha(keyin) )
+ while (!isalpha(keyin))
{
- mpr( "Adjust to which letter?", MSGCH_PROMPT );
+ mpr("Adjust to which letter? ", MSGCH_PROMPT);
keyin = get_ch();
if (keyin == ESCAPE)
{
@@ -427,7 +427,7 @@ static void _adjust_spells(void)
}
const int input_2 = keyin;
- const int index_2 = letter_to_index( keyin );
+ const int index_2 = letter_to_index(keyin);
// swap references in the letter table:
const int tmp = you.spell_letter_table[index_2];
@@ -442,34 +442,32 @@ static void _adjust_spells(void)
if (spell != SPELL_NO_SPELL)
mprf("%c - %s", input_1, spell_title(spell) );
-} // end _adjust_spells()
+}
static void _adjust_ability(void)
{
const std::vector<talent> talents = your_talents(false);
- if ( talents.empty() )
+ if (talents.empty())
{
mpr("You don't currently have any abilities.");
return;
}
int selected = -1;
- while ( selected < 0 )
+ while (selected < 0)
{
- msg::streams(MSGCH_PROMPT) << "Adjust which ability? (? or * to list)"
+ msg::streams(MSGCH_PROMPT) << "Adjust which ability? (? or * to list) "
<< std::endl;
const int keyin = get_ch();
if (keyin == '?' || keyin == '*')
- {
selected = choose_ability_menu(talents);
- }
else if (keyin == ESCAPE || keyin == ' ' ||
keyin == '\r' || keyin == '\n')
{
- canned_msg( MSG_OK );
+ canned_msg(MSG_OK);
return;
}
else if (isalpha(keyin))
@@ -500,18 +498,18 @@ static void _adjust_ability(void)
const int index1 = letter_to_index(talents[selected].hotkey);
- msg::streams(MSGCH_PROMPT) << "Adjust to which letter?" << std::endl;
+ msg::streams(MSGCH_PROMPT) << "Adjust to which letter? " << std::endl;
const int keyin = get_ch();
- if ( !isalpha(keyin) )
+ if (!isalpha(keyin))
{
canned_msg(MSG_HUH);
return;
}
const int index2 = letter_to_index(keyin);
- if ( index1 == index2 )
+ if (index1 == index2)
{
mpr("That would be singularly pointless.");
return;
@@ -519,9 +517,9 @@ static void _adjust_ability(void)
// See if we moved something out.
bool printed_message = false;
- for ( unsigned int i = 0; i < talents.size(); ++i )
+ for (unsigned int i = 0; i < talents.size(); ++i)
{
- if ( talents[i].hotkey == keyin )
+ if (talents[i].hotkey == keyin)
{
msg::stream << "Swapping with: "
<< static_cast<char>(keyin) << " - "
@@ -542,7 +540,7 @@ static void _adjust_ability(void)
ability_type tmp = you.ability_letter_table[index2];
you.ability_letter_table[index2] = you.ability_letter_table[index1];
you.ability_letter_table[index1] = tmp;
-} // end _adjust_ability()
+}
void list_armour()
{
@@ -1507,7 +1505,7 @@ static bool _find_description(bool &again, std::string& error_inout)
if (!error_inout.empty())
mpr(error_inout.c_str(), MSGCH_PROMPT);
mpr("Describe a (M)onster, (S)pell, s(K)ill, (I)tem, (F)eature, (G)od, "
- "(A)bility, (B)ranch, or (C)ard?", MSGCH_PROMPT);
+ "(A)bility, (B)ranch, or (C)ard? ", MSGCH_PROMPT);
int ch = toupper(getch());
std::string type;