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-rw-r--r--crawl-ref/source/command.cc15
1 files changed, 4 insertions, 11 deletions
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc
index 7dd58662ba..35b03c0ade 100644
--- a/crawl-ref/source/command.cc
+++ b/crawl-ref/source/command.cc
@@ -862,14 +862,8 @@ static bool _compare_mon_toughness(MenuEntry *entry_a, MenuEntry* entry_b)
if (*a == *b)
return (false);
- int a_toughness = mons_global_level(*a);
- int b_toughness = mons_global_level(*b);
-
- if (a_toughness == b_toughness)
- {
- a_toughness = mons_type_hit_dice(*a);
- b_toughness = mons_type_hit_dice(*b);
- }
+ int a_toughness = mons_difficulty(*a);
+ int b_toughness = mons_difficulty(*b);
if (a_toughness == b_toughness)
{
@@ -877,8 +871,7 @@ static bool _compare_mon_toughness(MenuEntry *entry_a, MenuEntry* entry_b)
std::string b_name = mons_type_name(*b, DESC_PLAIN);
return (lowercase(a_name) < lowercase(b_name));
}
-
- return (a_toughness < b_toughness);
+ return (a_toughness > b_toughness);
}
class DescMenu : public Menu
@@ -2195,7 +2188,7 @@ int list_wizard_commands(bool do_redraw_screen)
cols.add_formatted(0,
"<yellow>Player stats</yellow>\n"
"<w>A</w> : set all skills to level\n"
- "<w>g</w> : add a skill\n"
+ "<w>g</w> : exercise a skill\n"
"<w>r</w> : change character's species\n"
"<w>s</w> : gain 20000 skill points\n"
"<w>S</w> : set skill to level\n"