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-rw-r--r--crawl-ref/source/dat/entry.des305
1 files changed, 126 insertions, 179 deletions
diff --git a/crawl-ref/source/dat/entry.des b/crawl-ref/source/dat/entry.des
index 2df4110cb1..8c8da3a89e 100644
--- a/crawl-ref/source/dat/entry.des
+++ b/crawl-ref/source/dat/entry.des
@@ -68,8 +68,7 @@ ENDMAP
##############################################################################
NAME: entry_zaba_1
-TAGS: entry no_monster_gen no_item_gen
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_item_gen no_rotate
ORIENT: float
SUBST: T = TV, ? = wW
MAP
@@ -134,10 +133,9 @@ ENDMAP
##############################################################################
NAME: lemuel_entry_001
-TAGS: entry
+TAGS: entry no_rotate
ORIENT: float
SUBST: !:cvxGT
-FLAGS: no_rotate
MAP
x.@.x
x.!.x
@@ -561,8 +559,7 @@ ENDMAP
##############################################################################
NAME: david_entry_001_a
-TAGS: entry
-FLAGS: no_rotate
+TAGS: entry no_rotate
ORIENT: float
CHANCE: 5
SHUFFLE: {[(
@@ -588,8 +585,7 @@ xx.......xx.xx.......xx
ENDMAP
NAME: david_entry_001_b
-TAGS: entry
-FLAGS: no_rotate
+TAGS: entry no_rotate
ORIENT: float
CHANCE: 5
SHUFFLE: {[
@@ -622,8 +618,7 @@ ENDMAP
# Three discs
NAME: david_entry_002
-TAGS: entry
-FLAGS: no_rotate
+TAGS: entry no_rotate
ORIENT: float
SUBST: ' = .x
MAP
@@ -650,8 +645,7 @@ ENDMAP
# Oval
NAME: david_entry_003
-TAGS: entry
-FLAGS: no_rotate
+TAGS: entry no_rotate
ORIENT: float
SHUFFLE: {[(<, @X, Aa/Bb/Dd/Ee
SUBST: A==, a=., B=c, b=c, D=c, d=c, E=c, e=c
@@ -680,8 +674,7 @@ ENDMAP
# Water temple mockup
NAME: david_entry_004_temple
-TAGS: entry no_monster_gen
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_rotate
ORIENT: float
SHUFFLE: {[(, cxxx
MAP
@@ -704,8 +697,7 @@ ENDMAP
# Stone temple mockup
NAME: david_entry_005_temple
-TAGS: entry no_monster_gen
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_rotate
ORIENT: float
SHUFFLE: {[(, cxxx
MAP
@@ -730,8 +722,7 @@ ENDMAP
# Lava temple mockup
NAME: david_entry_006_temple
-TAGS: entry no_monster_gen
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_rotate
ORIENT: float
SHUFFLE: {[(, cxxx
MAP
@@ -755,8 +746,7 @@ ENDMAP
# Twelve chambers mockup
NAME: david_entry_007_temple
-TAGS: entry
-FLAGS: no_rotate
+TAGS: entry no_rotate
ORIENT: float
SHUFFLE: {[(, cxxx
MAP
@@ -785,9 +775,8 @@ ENDMAP
# Three leaves mockup
NAME: david_entry_008_temple
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ORIENT: float
-FLAGS: no_rotate
SHUFFLE: {[, cxxx
MAP
ccccccccccccccccc
@@ -863,9 +852,8 @@ ENDMAP
# Circular labyrinths
NAME: david_entry_011_a
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
CHANCE: 3
-FLAGS: no_rotate
ORIENT: float
MAP
xxxxxxxx.@.xx
@@ -894,9 +882,8 @@ xx...xx....xxx.....xxx....xx...xx
ENDMAP
NAME: david_entry_011_b
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
CHANCE: 1
-FLAGS: no_rotate
ORIENT: float
MAP
xxxxxxxxxxxxx
@@ -925,9 +912,8 @@ xx...xx....xxx.....xxx....xx...xx
ENDMAP
NAME: david_entry_011_c
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
CHANCE: 6
-FLAGS: no_rotate
ORIENT: float
SHUFFLE: ab, cd, ef, gh, ij, kl, mn
SUBST: a=., c=., e=., g=., i=., k=., m=.
@@ -1012,9 +998,8 @@ ENDMAP
# Cavernosity
NAME: david_entry_014
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ORIENT: float
-FLAGS: no_rotate
MONS: fungus
SHUFFLE: {[(, b:xxxbcv, UVW, XYZ
SUBST: '=.x, U==, V=x, W=x, X==, Y=x, Z=x
@@ -1053,8 +1038,7 @@ ENDMAP
# This is another series of entry levels, ten total. Leave the template intact
# (but commented out). All water is deep.
# NAME: water_fire_template
-# TAGS: entry no_monster_gen no_pool_fixup
-# FLAGS: no_rotate
+# TAGS: entry no_monster_gen no_pool_fixup no_rotate
# CHANCE: 1
# ORIENT: float
# MONS: plant
@@ -1084,8 +1068,7 @@ ENDMAP
# ENDMAP
NAME: david_entry_015_a_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
CHANCE: 1
MONS: plant
ORIENT: float
@@ -1115,8 +1098,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx
ENDMAP
NAME: david_entry_015_b_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
CHANCE: 1
MONS: plant
ORIENT: float
@@ -1146,8 +1128,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx
ENDMAP
NAME: david_entry_015_c_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
CHANCE: 1
MONS: plant
ORIENT: float
@@ -1177,8 +1158,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx
ENDMAP
NAME: david_entry_015_d_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
CHANCE: 1
MONS: plant
ORIENT: float
@@ -1208,8 +1188,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx
ENDMAP
NAME: david_entry_015_e_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
CHANCE: 1
MONS: plant
ORIENT: float
@@ -1239,8 +1218,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx
ENDMAP
NAME: david_entry_015_f_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
CHANCE: 1
MONS: plant
ORIENT: float
@@ -1270,8 +1248,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx
ENDMAP
NAME: david_entry_015_g_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
CHANCE: 1
MONS: plant
ORIENT: float
@@ -1301,8 +1278,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx
ENDMAP
NAME: david_entry_015_h_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
CHANCE: 1
MONS: plant
ORIENT: float
@@ -1332,8 +1308,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx
ENDMAP
NAME: david_entry_015_i_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
CHANCE: 1
MONS: plant
ORIENT: float
@@ -1363,8 +1338,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx
ENDMAP
NAME: david_entry_015_j_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
CHANCE: 1
MONS: plant
ORIENT: float
@@ -1397,11 +1371,10 @@ ENDMAP
# The Chase
NAME: david_entry_016_chase
-TAGS: entry no_monster_gen no_pool_fixup
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
MONS: kobold, hobgoblin / goblin / giant bat
ITEM: stone, dart
ORIENT: float
-FLAGS: no_rotate
SUBST: w : w l:1
MAP
xxxxxxxxxxxxx..........@
@@ -1423,10 +1396,9 @@ ENDMAP
# The humble fractal
NAME: david_entry_017_a
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
CHANCE: 2
ORIENT: float
-FLAGS: no_rotate
SHUFFLE: {[(
MAP
xxxxxxxxxxxxxxxxxxxxxxx@x
@@ -1676,9 +1648,8 @@ ENDMAP
# Concentric egg (David)
NAME: david_026
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ORIENT: float
-FLAGS: no_rotate
MONS: worm / giant beetle, worm / giant beetle
ITEM: nothing / ring of hunger / ring of protection from fire / ring of protection from cold
ITEM: nothing / choko / pear / apple / sausage / banana / any scroll
@@ -1741,9 +1712,8 @@ ENDMAP
# Sounds of Crawl: the Drone
NAME: david_028_sounds_drone
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
MONS: generate_awake boring beetle
-FLAGS: no_rotate
ORIENT: float
SHUFFLE: {<
MAP
@@ -2308,8 +2278,7 @@ ENDMAP
# Sequences
NAME: david_entry_044
-TAGS: entry
-FLAGS: no_rotate
+TAGS: entry no_rotate
ORIENT: float
SHUFFLE: {(
MAP
@@ -2410,8 +2379,7 @@ ENDMAP
# digital signposts
NAME: david_entry_048_a
-TAGS: entry no_monster_gen
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_rotate
ORIENT: float
CHANCE: 5
SHUFFLE: cvba
@@ -2428,8 +2396,7 @@ xxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
NAME: david_entry_048_b
-TAGS: entry no_monster_gen
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_rotate
ORIENT: float
CHANCE: 5
SHUFFLE: cvba
@@ -2598,9 +2565,8 @@ ENDMAP
# Just another circle
NAME: david_entry_055_a
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ORIENT: float
-FLAGS: no_rotate
CHANCE: 5
SHUFFLE: lw
MAP
@@ -2652,16 +2618,15 @@ ENDMAP
# Stupid Stonehenge, eight and twelve columns
NAME: david_entry_056_a
-TAGS: entry
+TAGS: entry no_rotate
ORIENT: float
CHANCE: 3
-FLAGS: no_rotate
ITEM: nothing, nothing, nothing
SHUFFLE: cccbvxxx, def}
MAP
-..............................
-...............cc.............
-..d......cc....cc....cc....e..
+ ........................
+ ............cc..........
+ d......cc....cc....cc....e
.........cc..........cc.......
....cc........................
....cc...................cc...
@@ -2675,21 +2640,20 @@ MAP
...cc...................cc....
........................cc....
.......cc..........cc.........
-..f....cc....cc....cc......}..
-.............cc...............
-.............................@
+ f....cc....cc....cc......}
+ ..........cc............
+ ........................
ENDMAP
NAME: david_entry_056_b
-TAGS: entry
+TAGS: entry no_rotate
ORIENT: float
CHANCE: 7
-FLAGS: no_rotate
SHUFFLE: cccbvxxx
MAP
-..........................
-............cc............
-............cc............
+ ....................
+ .........cc.........
+ .........cc.........
.....cc............cc.....
.....cc............cc.....
..........................
@@ -2700,9 +2664,9 @@ MAP
..........................
.....cc............cc.....
.....cc............cc.....
-............cc............
-............cc............
-.........................@
+ .........cc.........
+ .........cc.........
+ ....................
ENDMAP
##############################################################################
@@ -2882,18 +2846,18 @@ xxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxx
-xxxxxx>lllllllllll....
-xxxxxxlClllllllll?...@
-xxxxxxlllllllll??.....
-xxxxxxllllllllll......
-xxxxxxllllllllll......
-xxxxxxllllllllll......
-xxxxxxlllllllll?......
-xxxxxxlllllllll.......
-xxxxxxllllllll?.......
-xxxxxxl?ll?ll?.....{..
-xxxxxxll.??...........
-xxxxxxl..............@
+xxxxxx>lllllllllll..
+xxxxxxlClllllllll?..
+xxxxxxlllllllll??...
+xxxxxxllllllllll....
+xxxxxxllllllllll....
+xxxxxxllllllllll....
+xxxxxxlllllllll?....
+xxxxxxlllllllll.....
+xxxxxxllllllll?.....
+xxxxxxl?ll?ll?.....{
+xxxxxxll.??....
+xxxxxxl.........
ENDMAP
NAME: david_entry_061_b_altar
@@ -2910,17 +2874,17 @@ xxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxx
xxxxxx>wwwwwwwwwwwwww.
-xxxxxxwCwwwwwwwwwww..@
-xxxxxxwwwwwwwwwwww....
-xxxxxxwwwwwwwwwwww....
-xxxxxxwwwwwwwwwww.....
-xxxxxxwwwwwwwwwww.....
-xxxxxxwwwwwwwwww......
-xxxxxxwwwwwwwwww......
-xxxxxxwwwwwwwww.......
-xxxxxxwwwwwwww.....{..
-xxxxxxwwwwww..........
-xxxxxxw..............@
+xxxxxxwCwwwwwwwwwww...
+xxxxxxwwwwwwwwwwww..
+xxxxxxwwwwwwwwwwww..
+xxxxxxwwwwwwwwwww...
+xxxxxxwwwwwwwwwww...
+xxxxxxwwwwwwwwww....
+xxxxxxwwwwwwwwww....
+xxxxxxwwwwwwwww.....
+xxxxxxwwwwwwww.....{
+xxxxxxwwwwww.....
+xxxxxxw..........
ENDMAP
##############################################################################
@@ -3086,10 +3050,9 @@ ENDMAP
# Just another castle
NAME: david_entry_067
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ITEM: any, nothing, nothing
ORIENT: float
-FLAGS: no_rotate
SHUFFLE: ]def
SUBST: c : cx
@@ -3097,8 +3060,8 @@ SUBST: c : cx
# access to surroundings. This is intended and I like the low chance for this.
MAP
-.............................
-.............................
+ .........................
+ .........................
...wwwwwwwwwwwwwwwwwwwwwww...
...wwwwwwwwwwwwwwwwwwwwwww...
...wwwwwwwwwwwwwwwwwwwwwww...
@@ -3117,8 +3080,8 @@ MAP
...wwwwwwwwwwwwwwwwwwwwwww...
...wwwwwwwwwwwwwwwwwwwwwww...
...wwwwwwwwwwwwwwwwwwwwwww...
-.............................
-............................@
+ .........................
+ .........................
ENDMAP
##############################################################################
@@ -3155,13 +3118,13 @@ ORIENT: float
CHANCE: 3
SHUFFLE: bxxxx
MAP
- .........@........
-..wwww........llll..
+ ....... .......
+..wwww... ...llll..
.w.wwww......llllll.
.ww{}ww......llllll.
.wwwwww......llllll.
..wwww..bbbb..llll..
-.......bbbbbb.......
+ ......bbbbbb......
.bbbbbb.
.bbbbbb.
..bbbb..
@@ -3174,8 +3137,8 @@ ORIENT: float
CHANCE: 3
SHUFFLE: bxxxx
MAP
- .......@..........
-..wwww........llll..
+ ....... .......
+..wwww... ...llll..
.wwwwww......llllll.
.wwwwww......ll}{ll.
.wwwwww......llll.l.
@@ -3193,8 +3156,8 @@ ORIENT: float
CHANCE: 3
SHUFFLE: bxxxx
MAP
- ........@.........
-..wwww........llll..
+ ....... .......
+..wwww... ...llll..
.wwwwww......llllll.
.wwwwww......llllll.
.wwwwww......llllll.
@@ -3212,8 +3175,8 @@ ORIENT: float
CHANCE: 1
SHUFFLE: bxxxx
MAP
- ........@.........
-..wwww........llll..
+ ....... .......
+..wwww... ...llll..
.wwwwww..{}..llllll.
.wwwwww......llllll.
.wwwwww......llllll.
@@ -3229,16 +3192,13 @@ ENDMAP
# Caged fury
NAME: david_entry_070
-TAGS: entry
+TAGS: entry no_rotate
MONS: w:30 nothing / giant cockroach / w:2 worm
MONS: w:30 nothing / ooze
MONS: w:20 nothing / jackal / rat
MONS: w:30 nothing / ooze / weight:2 jelly / giant cockroach / worm w:2 / jackal w:5 / rat w:5
-
# There is a very slight chance that a jelly or an intelligent monster
-# (hobgoblin) might spawn inside the cage. This is okay; added an exit.
-
-FLAGS: no_rotate
+# (hobgoblin) might spawn inside near the door. This is okay; added an exit.
ORIENT: float
SHUFFLE: abcde / fghij
SUBST: f=A, g=B, h=C, i=D, j=E
@@ -3268,8 +3228,7 @@ ENDMAP
# notice, except for characters with starting Traps and Doors skill, who
# will then bring Stealth and Evasion as well.
NAME: david_entry_071
-TAGS: entry
-FLAGS: no_rotate
+TAGS: entry no_rotate
ORIENT: float
MONS: goblin ; stone
MONS: hobgoblin ; stone
@@ -3447,15 +3406,14 @@ ENDMAP
# Deja vu
NAME: erik_entry_003
-TAGS: entry
+TAGS: entry no_rotate
ORIENT: float
ITEM: stone
-FLAGS: no_rotate
MONS: rat
SHUFFLE: {[(>
MAP
-..........@..........
-..........>..........
+ ........@........
+ ........>........
...xcXXXXXXXXXXXcx...
...xXXX...1...XXXx...
...xXX..1...1..XXx...
@@ -3465,16 +3423,15 @@ MAP
...xXX..1...1..XXx...
...xXXX...1...XXXx...
...xcXXXXXXXXXXXcx...
-..........{..........
-..........@..........
+ ........{........
+ ........@........
ENDMAP
##############################################################################
# Deja vu 2
NAME: erik_entry_004
-TAGS: entry no_monster_gen
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_rotate
ORIENT: float
ITEM: stone
MONS: rat, goblin, kobold, ooze
@@ -3775,9 +3732,9 @@ ENDMAP
# Infinity Welcomes Careful Drivers
NAME: entry_elethiomel_001
-TAGS: entry
+TAGS: entry no_rotate
ORIENT: northwest
-FLAGS: no_rotate
+
SHUFFLE: [{
SUBST: ' : . x ':40, '=x.
SUBST: c : cxxx, [ = [ T
@@ -3806,9 +3763,8 @@ ENDMAP
##############################################################
# The Diamond Age, or A Young Lady's Illustrated Primer
NAME: entry_elethiomel_002
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ORIENT: west
-FLAGS:
MONS: rat, goblin, giant bat, kobold
ITEM: sausage / beef jerky, nothing, nothing
SHUFFLE: {[(, 234, ef~
@@ -3844,10 +3800,9 @@ ENDMAP
# Ruined Dwarven Fortress Basement
NAME: entry_elethiomel_003
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ITEM: any armour / any weapon / nothing
ORIENT: float
-FLAGS: no_rotate
SHUFFLE: {[(
SUBST: c : cx
MAP
@@ -4005,17 +3960,16 @@ ENDMAP
##############################################################
# Pentagram
NAME: onia_ninara_001_pentagram
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
+TAGS: entry no_monster_gen no_pool_fixup no_rotate
ORIENT: float
SHUFFLE: ({[, x+/x+/x+/x+/cC/vV/lL/wW
SUBST: C=+, V=+
NSUBST: L = 1:. / *:l
MAP
-...........................
-.............x.............
-.............x.............
-............xxx............
+ .............
+ ......x......
+ ......x......
+ .....xxx.....
............xxx............
...........xxxxx...........
xxxxxxxxxx+xxxxx+xxxxxxxxxx
@@ -4023,32 +3977,31 @@ xxxxxxxxxx+xxxxx+xxxxxxxxxx
....xxxxxxx..(..xxxxxxx....
......xxxx.......xxxx......
........xx..[.{..xx........
-........xxx.....xxx........
-........xxxxx+xxxxx........
-.......xxxxxx.xxxxxx.......
-.......xxxxx...xxxxx.......
-......xxxx.......xxxx......
-......xx...........xx......
-.....x...............x.....
-...........................
+ .....xxx.....xxx.....
+ .....xxxxx+xxxxx.....
+ ....xxxxxx.xxxxxx....
+ ....xxxxx...xxxxx....
+ ...xxxx.......xxxx...
+ ...xx...........xx...
+ ..x..... ....x..
+ ........ .......
ENDMAP
##############################################################
# Pyramid
NAME: onia_ninara_002_pyramid
-TAGS: entry
-FLAGS: no_rotate
+TAGS: entry no_rotate
ORIENT: float
SHUFFLE: ({[
MAP
-.........................
-............x............
-...........xxx...........
-..........xxxxx..........
-.........x..(..x.........
-........xxx...xxx........
-.......xxxxx.xxxxx.......
-......x...........x......
+ .........
+ .....x.....
+ .....xxx.....
+ .....xxxxx.....
+ .....x..(..x.....
+ .....xxx...xxx.....
+ .....xxxxx.xxxxx.....
+ .....x...........x.....
.....xxx.........xxx.....
....xxxxx.......xxxxx....
...x..[..x.....x..{..x...
@@ -4128,8 +4081,7 @@ ENDMAP
##############################################################
# The zoo
NAME: onia_ninara_005_the_zoo
-TAGS: entry
-FLAGS: no_rotate no_hmirror
+TAGS: entry no_rotate no_hmirror
ORIENT: float
SHUFFLE: 1234567
MONS: giant gecko/giant iguana/giant lizard/giant newt/gila monster/komodo dragon
@@ -4208,9 +4160,8 @@ ENDMAP
# A few cavern-like entry vaults, nothing fancy..
#
NAME: entry_eino_001_a
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ORIENT: northwest
-FLAGS: no_rotate
SUBST: V = V T:2
SUBST: ' : x.
CHANCE: 5
@@ -4243,9 +4194,8 @@ xxxxxxxx@.@xxxxxxx@.xx
ENDMAP
NAME: entry_eino_001_b
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ORIENT: northwest
-FLAGS: no_rotate
CHANCE: 5
MAP
xxxxxxxxxxxxxxxxxxxxx
@@ -4275,9 +4225,8 @@ ENDMAP
# It just gets worse - caverns 2
#
NAME: entry_eino_002_a
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ORIENT: northwest
-FLAGS: no_rotate
NSUBST: A = 1:= / x
SUBST: % = % .:5
CHANCE: 2
@@ -4302,9 +4251,8 @@ xxxxxxxxxxxxxxxxxxxxxxxxxb.@.bxxxxxxxxxxx
ENDMAP
NAME: entry_eino_002_b
-TAGS: entry
+TAGS: entry no_rotate
ORIENT: northeast
-FLAGS: no_rotate
SHUFFLE: bvc
SUBST: ' : x.
CHANCE: 4
@@ -4333,9 +4281,8 @@ xxx.@.xxxxxxxxxxxxx
ENDMAP
NAME: entry_eino_002_c
-TAGS: entry no_monster_gen
+TAGS: entry no_monster_gen no_rotate
ORIENT: northeast
-FLAGS: no_rotate
SUBST: ' : x. , " : x. , ? = x.
CHANCE: 4
MAP