diff options
Diffstat (limited to 'crawl-ref/source/dat/entry.des')
-rw-r--r-- | crawl-ref/source/dat/entry.des | 305 |
1 files changed, 126 insertions, 179 deletions
diff --git a/crawl-ref/source/dat/entry.des b/crawl-ref/source/dat/entry.des index 2df4110cb1..8c8da3a89e 100644 --- a/crawl-ref/source/dat/entry.des +++ b/crawl-ref/source/dat/entry.des @@ -68,8 +68,7 @@ ENDMAP ############################################################################## NAME: entry_zaba_1 -TAGS: entry no_monster_gen no_item_gen -FLAGS: no_rotate +TAGS: entry no_monster_gen no_item_gen no_rotate ORIENT: float SUBST: T = TV, ? = wW MAP @@ -134,10 +133,9 @@ ENDMAP ############################################################################## NAME: lemuel_entry_001 -TAGS: entry +TAGS: entry no_rotate ORIENT: float SUBST: !:cvxGT -FLAGS: no_rotate MAP x.@.x x.!.x @@ -561,8 +559,7 @@ ENDMAP ############################################################################## NAME: david_entry_001_a -TAGS: entry -FLAGS: no_rotate +TAGS: entry no_rotate ORIENT: float CHANCE: 5 SHUFFLE: {[( @@ -588,8 +585,7 @@ xx.......xx.xx.......xx ENDMAP NAME: david_entry_001_b -TAGS: entry -FLAGS: no_rotate +TAGS: entry no_rotate ORIENT: float CHANCE: 5 SHUFFLE: {[ @@ -622,8 +618,7 @@ ENDMAP # Three discs NAME: david_entry_002 -TAGS: entry -FLAGS: no_rotate +TAGS: entry no_rotate ORIENT: float SUBST: ' = .x MAP @@ -650,8 +645,7 @@ ENDMAP # Oval NAME: david_entry_003 -TAGS: entry -FLAGS: no_rotate +TAGS: entry no_rotate ORIENT: float SHUFFLE: {[(<, @X, Aa/Bb/Dd/Ee SUBST: A==, a=., B=c, b=c, D=c, d=c, E=c, e=c @@ -680,8 +674,7 @@ ENDMAP # Water temple mockup NAME: david_entry_004_temple -TAGS: entry no_monster_gen -FLAGS: no_rotate +TAGS: entry no_monster_gen no_rotate ORIENT: float SHUFFLE: {[(, cxxx MAP @@ -704,8 +697,7 @@ ENDMAP # Stone temple mockup NAME: david_entry_005_temple -TAGS: entry no_monster_gen -FLAGS: no_rotate +TAGS: entry no_monster_gen no_rotate ORIENT: float SHUFFLE: {[(, cxxx MAP @@ -730,8 +722,7 @@ ENDMAP # Lava temple mockup NAME: david_entry_006_temple -TAGS: entry no_monster_gen -FLAGS: no_rotate +TAGS: entry no_monster_gen no_rotate ORIENT: float SHUFFLE: {[(, cxxx MAP @@ -755,8 +746,7 @@ ENDMAP # Twelve chambers mockup NAME: david_entry_007_temple -TAGS: entry -FLAGS: no_rotate +TAGS: entry no_rotate ORIENT: float SHUFFLE: {[(, cxxx MAP @@ -785,9 +775,8 @@ ENDMAP # Three leaves mockup NAME: david_entry_008_temple -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ORIENT: float -FLAGS: no_rotate SHUFFLE: {[, cxxx MAP ccccccccccccccccc @@ -863,9 +852,8 @@ ENDMAP # Circular labyrinths NAME: david_entry_011_a -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate CHANCE: 3 -FLAGS: no_rotate ORIENT: float MAP xxxxxxxx.@.xx @@ -894,9 +882,8 @@ xx...xx....xxx.....xxx....xx...xx ENDMAP NAME: david_entry_011_b -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate CHANCE: 1 -FLAGS: no_rotate ORIENT: float MAP xxxxxxxxxxxxx @@ -925,9 +912,8 @@ xx...xx....xxx.....xxx....xx...xx ENDMAP NAME: david_entry_011_c -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate CHANCE: 6 -FLAGS: no_rotate ORIENT: float SHUFFLE: ab, cd, ef, gh, ij, kl, mn SUBST: a=., c=., e=., g=., i=., k=., m=. @@ -1012,9 +998,8 @@ ENDMAP # Cavernosity NAME: david_entry_014 -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ORIENT: float -FLAGS: no_rotate MONS: fungus SHUFFLE: {[(, b:xxxbcv, UVW, XYZ SUBST: '=.x, U==, V=x, W=x, X==, Y=x, Z=x @@ -1053,8 +1038,7 @@ ENDMAP # This is another series of entry levels, ten total. Leave the template intact # (but commented out). All water is deep. # NAME: water_fire_template -# TAGS: entry no_monster_gen no_pool_fixup -# FLAGS: no_rotate +# TAGS: entry no_monster_gen no_pool_fixup no_rotate # CHANCE: 1 # ORIENT: float # MONS: plant @@ -1084,8 +1068,7 @@ ENDMAP # ENDMAP NAME: david_entry_015_a_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate CHANCE: 1 MONS: plant ORIENT: float @@ -1115,8 +1098,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx ENDMAP NAME: david_entry_015_b_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate CHANCE: 1 MONS: plant ORIENT: float @@ -1146,8 +1128,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx ENDMAP NAME: david_entry_015_c_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate CHANCE: 1 MONS: plant ORIENT: float @@ -1177,8 +1158,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx ENDMAP NAME: david_entry_015_d_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate CHANCE: 1 MONS: plant ORIENT: float @@ -1208,8 +1188,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx ENDMAP NAME: david_entry_015_e_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate CHANCE: 1 MONS: plant ORIENT: float @@ -1239,8 +1218,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx ENDMAP NAME: david_entry_015_f_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate CHANCE: 1 MONS: plant ORIENT: float @@ -1270,8 +1248,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx ENDMAP NAME: david_entry_015_g_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate CHANCE: 1 MONS: plant ORIENT: float @@ -1301,8 +1278,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx ENDMAP NAME: david_entry_015_h_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate CHANCE: 1 MONS: plant ORIENT: float @@ -1332,8 +1308,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx ENDMAP NAME: david_entry_015_i_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate CHANCE: 1 MONS: plant ORIENT: float @@ -1363,8 +1338,7 @@ xx......xx+xxx+xx...x...xx+xxx+xx......xx ENDMAP NAME: david_entry_015_j_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate CHANCE: 1 MONS: plant ORIENT: float @@ -1397,11 +1371,10 @@ ENDMAP # The Chase NAME: david_entry_016_chase -TAGS: entry no_monster_gen no_pool_fixup +TAGS: entry no_monster_gen no_pool_fixup no_rotate MONS: kobold, hobgoblin / goblin / giant bat ITEM: stone, dart ORIENT: float -FLAGS: no_rotate SUBST: w : w l:1 MAP xxxxxxxxxxxxx..........@ @@ -1423,10 +1396,9 @@ ENDMAP # The humble fractal NAME: david_entry_017_a -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate CHANCE: 2 ORIENT: float -FLAGS: no_rotate SHUFFLE: {[( MAP xxxxxxxxxxxxxxxxxxxxxxx@x @@ -1676,9 +1648,8 @@ ENDMAP # Concentric egg (David) NAME: david_026 -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ORIENT: float -FLAGS: no_rotate MONS: worm / giant beetle, worm / giant beetle ITEM: nothing / ring of hunger / ring of protection from fire / ring of protection from cold ITEM: nothing / choko / pear / apple / sausage / banana / any scroll @@ -1741,9 +1712,8 @@ ENDMAP # Sounds of Crawl: the Drone NAME: david_028_sounds_drone -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate MONS: generate_awake boring beetle -FLAGS: no_rotate ORIENT: float SHUFFLE: {< MAP @@ -2308,8 +2278,7 @@ ENDMAP # Sequences NAME: david_entry_044 -TAGS: entry -FLAGS: no_rotate +TAGS: entry no_rotate ORIENT: float SHUFFLE: {( MAP @@ -2410,8 +2379,7 @@ ENDMAP # digital signposts NAME: david_entry_048_a -TAGS: entry no_monster_gen -FLAGS: no_rotate +TAGS: entry no_monster_gen no_rotate ORIENT: float CHANCE: 5 SHUFFLE: cvba @@ -2428,8 +2396,7 @@ xxxxxxxxxxxxxxxxxxxxxxxxxx ENDMAP NAME: david_entry_048_b -TAGS: entry no_monster_gen -FLAGS: no_rotate +TAGS: entry no_monster_gen no_rotate ORIENT: float CHANCE: 5 SHUFFLE: cvba @@ -2598,9 +2565,8 @@ ENDMAP # Just another circle NAME: david_entry_055_a -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ORIENT: float -FLAGS: no_rotate CHANCE: 5 SHUFFLE: lw MAP @@ -2652,16 +2618,15 @@ ENDMAP # Stupid Stonehenge, eight and twelve columns NAME: david_entry_056_a -TAGS: entry +TAGS: entry no_rotate ORIENT: float CHANCE: 3 -FLAGS: no_rotate ITEM: nothing, nothing, nothing SHUFFLE: cccbvxxx, def} MAP -.............................. -...............cc............. -..d......cc....cc....cc....e.. + ........................ + ............cc.......... + d......cc....cc....cc....e .........cc..........cc....... ....cc........................ ....cc...................cc... @@ -2675,21 +2640,20 @@ MAP ...cc...................cc.... ........................cc.... .......cc..........cc......... -..f....cc....cc....cc......}.. -.............cc............... -.............................@ + f....cc....cc....cc......} + ..........cc............ + ........................ ENDMAP NAME: david_entry_056_b -TAGS: entry +TAGS: entry no_rotate ORIENT: float CHANCE: 7 -FLAGS: no_rotate SHUFFLE: cccbvxxx MAP -.......................... -............cc............ -............cc............ + .................... + .........cc......... + .........cc......... .....cc............cc..... .....cc............cc..... .......................... @@ -2700,9 +2664,9 @@ MAP .......................... .....cc............cc..... .....cc............cc..... -............cc............ -............cc............ -.........................@ + .........cc......... + .........cc......... + .................... ENDMAP ############################################################################## @@ -2882,18 +2846,18 @@ xxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxx -xxxxxx>lllllllllll.... -xxxxxxlClllllllll?...@ -xxxxxxlllllllll??..... -xxxxxxllllllllll...... -xxxxxxllllllllll...... -xxxxxxllllllllll...... -xxxxxxlllllllll?...... -xxxxxxlllllllll....... -xxxxxxllllllll?....... -xxxxxxl?ll?ll?.....{.. -xxxxxxll.??........... -xxxxxxl..............@ +xxxxxx>lllllllllll.. +xxxxxxlClllllllll?.. +xxxxxxlllllllll??... +xxxxxxllllllllll.... +xxxxxxllllllllll.... +xxxxxxllllllllll.... +xxxxxxlllllllll?.... +xxxxxxlllllllll..... +xxxxxxllllllll?..... +xxxxxxl?ll?ll?.....{ +xxxxxxll.??.... +xxxxxxl......... ENDMAP NAME: david_entry_061_b_altar @@ -2910,17 +2874,17 @@ xxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxx xxxxxx>wwwwwwwwwwwwww. -xxxxxxwCwwwwwwwwwww..@ -xxxxxxwwwwwwwwwwww.... -xxxxxxwwwwwwwwwwww.... -xxxxxxwwwwwwwwwww..... -xxxxxxwwwwwwwwwww..... -xxxxxxwwwwwwwwww...... -xxxxxxwwwwwwwwww...... -xxxxxxwwwwwwwww....... -xxxxxxwwwwwwww.....{.. -xxxxxxwwwwww.......... -xxxxxxw..............@ +xxxxxxwCwwwwwwwwwww... +xxxxxxwwwwwwwwwwww.. +xxxxxxwwwwwwwwwwww.. +xxxxxxwwwwwwwwwww... +xxxxxxwwwwwwwwwww... +xxxxxxwwwwwwwwww.... +xxxxxxwwwwwwwwww.... +xxxxxxwwwwwwwww..... +xxxxxxwwwwwwww.....{ +xxxxxxwwwwww..... +xxxxxxw.......... ENDMAP ############################################################################## @@ -3086,10 +3050,9 @@ ENDMAP # Just another castle NAME: david_entry_067 -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ITEM: any, nothing, nothing ORIENT: float -FLAGS: no_rotate SHUFFLE: ]def SUBST: c : cx @@ -3097,8 +3060,8 @@ SUBST: c : cx # access to surroundings. This is intended and I like the low chance for this. MAP -............................. -............................. + ......................... + ......................... ...wwwwwwwwwwwwwwwwwwwwwww... ...wwwwwwwwwwwwwwwwwwwwwww... ...wwwwwwwwwwwwwwwwwwwwwww... @@ -3117,8 +3080,8 @@ MAP ...wwwwwwwwwwwwwwwwwwwwwww... ...wwwwwwwwwwwwwwwwwwwwwww... ...wwwwwwwwwwwwwwwwwwwwwww... -............................. -............................@ + ......................... + ......................... ENDMAP ############################################################################## @@ -3155,13 +3118,13 @@ ORIENT: float CHANCE: 3 SHUFFLE: bxxxx MAP - .........@........ -..wwww........llll.. + ....... ....... +..wwww... ...llll.. .w.wwww......llllll. .ww{}ww......llllll. .wwwwww......llllll. ..wwww..bbbb..llll.. -.......bbbbbb....... + ......bbbbbb...... .bbbbbb. .bbbbbb. ..bbbb.. @@ -3174,8 +3137,8 @@ ORIENT: float CHANCE: 3 SHUFFLE: bxxxx MAP - .......@.......... -..wwww........llll.. + ....... ....... +..wwww... ...llll.. .wwwwww......llllll. .wwwwww......ll}{ll. .wwwwww......llll.l. @@ -3193,8 +3156,8 @@ ORIENT: float CHANCE: 3 SHUFFLE: bxxxx MAP - ........@......... -..wwww........llll.. + ....... ....... +..wwww... ...llll.. .wwwwww......llllll. .wwwwww......llllll. .wwwwww......llllll. @@ -3212,8 +3175,8 @@ ORIENT: float CHANCE: 1 SHUFFLE: bxxxx MAP - ........@......... -..wwww........llll.. + ....... ....... +..wwww... ...llll.. .wwwwww..{}..llllll. .wwwwww......llllll. .wwwwww......llllll. @@ -3229,16 +3192,13 @@ ENDMAP # Caged fury NAME: david_entry_070 -TAGS: entry +TAGS: entry no_rotate MONS: w:30 nothing / giant cockroach / w:2 worm MONS: w:30 nothing / ooze MONS: w:20 nothing / jackal / rat MONS: w:30 nothing / ooze / weight:2 jelly / giant cockroach / worm w:2 / jackal w:5 / rat w:5 - # There is a very slight chance that a jelly or an intelligent monster -# (hobgoblin) might spawn inside the cage. This is okay; added an exit. - -FLAGS: no_rotate +# (hobgoblin) might spawn inside near the door. This is okay; added an exit. ORIENT: float SHUFFLE: abcde / fghij SUBST: f=A, g=B, h=C, i=D, j=E @@ -3268,8 +3228,7 @@ ENDMAP # notice, except for characters with starting Traps and Doors skill, who # will then bring Stealth and Evasion as well. NAME: david_entry_071 -TAGS: entry -FLAGS: no_rotate +TAGS: entry no_rotate ORIENT: float MONS: goblin ; stone MONS: hobgoblin ; stone @@ -3447,15 +3406,14 @@ ENDMAP # Deja vu NAME: erik_entry_003 -TAGS: entry +TAGS: entry no_rotate ORIENT: float ITEM: stone -FLAGS: no_rotate MONS: rat SHUFFLE: {[(> MAP -..........@.......... -..........>.......... + ........@........ + ........>........ ...xcXXXXXXXXXXXcx... ...xXXX...1...XXXx... ...xXX..1...1..XXx... @@ -3465,16 +3423,15 @@ MAP ...xXX..1...1..XXx... ...xXXX...1...XXXx... ...xcXXXXXXXXXXXcx... -..........{.......... -..........@.......... + ........{........ + ........@........ ENDMAP ############################################################################## # Deja vu 2 NAME: erik_entry_004 -TAGS: entry no_monster_gen -FLAGS: no_rotate +TAGS: entry no_monster_gen no_rotate ORIENT: float ITEM: stone MONS: rat, goblin, kobold, ooze @@ -3775,9 +3732,9 @@ ENDMAP # Infinity Welcomes Careful Drivers NAME: entry_elethiomel_001 -TAGS: entry +TAGS: entry no_rotate ORIENT: northwest -FLAGS: no_rotate + SHUFFLE: [{ SUBST: ' : . x ':40, '=x. SUBST: c : cxxx, [ = [ T @@ -3806,9 +3763,8 @@ ENDMAP ############################################################## # The Diamond Age, or A Young Lady's Illustrated Primer NAME: entry_elethiomel_002 -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ORIENT: west -FLAGS: MONS: rat, goblin, giant bat, kobold ITEM: sausage / beef jerky, nothing, nothing SHUFFLE: {[(, 234, ef~ @@ -3844,10 +3800,9 @@ ENDMAP # Ruined Dwarven Fortress Basement NAME: entry_elethiomel_003 -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ITEM: any armour / any weapon / nothing ORIENT: float -FLAGS: no_rotate SHUFFLE: {[( SUBST: c : cx MAP @@ -4005,17 +3960,16 @@ ENDMAP ############################################################## # Pentagram NAME: onia_ninara_001_pentagram -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate +TAGS: entry no_monster_gen no_pool_fixup no_rotate ORIENT: float SHUFFLE: ({[, x+/x+/x+/x+/cC/vV/lL/wW SUBST: C=+, V=+ NSUBST: L = 1:. / *:l MAP -........................... -.............x............. -.............x............. -............xxx............ + ............. + ......x...... + ......x...... + .....xxx..... ............xxx............ ...........xxxxx........... xxxxxxxxxx+xxxxx+xxxxxxxxxx @@ -4023,32 +3977,31 @@ xxxxxxxxxx+xxxxx+xxxxxxxxxx ....xxxxxxx..(..xxxxxxx.... ......xxxx.......xxxx...... ........xx..[.{..xx........ -........xxx.....xxx........ -........xxxxx+xxxxx........ -.......xxxxxx.xxxxxx....... -.......xxxxx...xxxxx....... -......xxxx.......xxxx...... -......xx...........xx...... -.....x...............x..... -........................... + .....xxx.....xxx..... + .....xxxxx+xxxxx..... + ....xxxxxx.xxxxxx.... + ....xxxxx...xxxxx.... + ...xxxx.......xxxx... + ...xx...........xx... + ..x..... ....x.. + ........ ....... ENDMAP ############################################################## # Pyramid NAME: onia_ninara_002_pyramid -TAGS: entry -FLAGS: no_rotate +TAGS: entry no_rotate ORIENT: float SHUFFLE: ({[ MAP -......................... -............x............ -...........xxx........... -..........xxxxx.......... -.........x..(..x......... -........xxx...xxx........ -.......xxxxx.xxxxx....... -......x...........x...... + ......... + .....x..... + .....xxx..... + .....xxxxx..... + .....x..(..x..... + .....xxx...xxx..... + .....xxxxx.xxxxx..... + .....x...........x..... .....xxx.........xxx..... ....xxxxx.......xxxxx.... ...x..[..x.....x..{..x... @@ -4128,8 +4081,7 @@ ENDMAP ############################################################## # The zoo NAME: onia_ninara_005_the_zoo -TAGS: entry -FLAGS: no_rotate no_hmirror +TAGS: entry no_rotate no_hmirror ORIENT: float SHUFFLE: 1234567 MONS: giant gecko/giant iguana/giant lizard/giant newt/gila monster/komodo dragon @@ -4208,9 +4160,8 @@ ENDMAP # A few cavern-like entry vaults, nothing fancy.. # NAME: entry_eino_001_a -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ORIENT: northwest -FLAGS: no_rotate SUBST: V = V T:2 SUBST: ' : x. CHANCE: 5 @@ -4243,9 +4194,8 @@ xxxxxxxx@.@xxxxxxx@.xx ENDMAP NAME: entry_eino_001_b -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ORIENT: northwest -FLAGS: no_rotate CHANCE: 5 MAP xxxxxxxxxxxxxxxxxxxxx @@ -4275,9 +4225,8 @@ ENDMAP # It just gets worse - caverns 2 # NAME: entry_eino_002_a -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ORIENT: northwest -FLAGS: no_rotate NSUBST: A = 1:= / x SUBST: % = % .:5 CHANCE: 2 @@ -4302,9 +4251,8 @@ xxxxxxxxxxxxxxxxxxxxxxxxxb.@.bxxxxxxxxxxx ENDMAP NAME: entry_eino_002_b -TAGS: entry +TAGS: entry no_rotate ORIENT: northeast -FLAGS: no_rotate SHUFFLE: bvc SUBST: ' : x. CHANCE: 4 @@ -4333,9 +4281,8 @@ xxx.@.xxxxxxxxxxxxx ENDMAP NAME: entry_eino_002_c -TAGS: entry no_monster_gen +TAGS: entry no_monster_gen no_rotate ORIENT: northeast -FLAGS: no_rotate SUBST: ' : x. , " : x. , ? = x. CHANCE: 4 MAP |