summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/dat/help.txt
diff options
context:
space:
mode:
Diffstat (limited to 'crawl-ref/source/dat/help.txt')
-rw-r--r--crawl-ref/source/dat/help.txt56
1 files changed, 27 insertions, 29 deletions
diff --git a/crawl-ref/source/dat/help.txt b/crawl-ref/source/dat/help.txt
index 22b849aba5..e21ab52078 100644
--- a/crawl-ref/source/dat/help.txt
+++ b/crawl-ref/source/dat/help.txt
@@ -24,6 +24,8 @@ Some examples of search strings:
or
<w>axe && Lair</w> both show all axes in the Lair.
+The stash search string is case-insensitive.
+
<h>Searching by item properties:</h>
@@ -33,7 +35,7 @@ or rods that contain the spell.
You can search for artefact item properties (such as <w>prevents.*teleport</w>)
to find artefacts that have the property.
-If you're using <w>stash.lua</w>, you can also search by some additional item
+If you're using stash.lua, you can also search by some additional item
properties:
<w>artefact</w> will find identified artefacts.
Skill names (such as <w>Polearms</w> or <w>Long Blades</w>) will find all
@@ -46,15 +48,12 @@ init.txt, you can also search by item types such as <w>book</w> or
<h>Finding Dungeon Features:</h>
-You can search for dungeon features by name: all shops will be found by a search
-for <w>shop</w> (including shops that do not have "shop" in their name); other
-dungeon features can also be found by name: <w>fountain</w>, <w>axe trap</w>,
+You can search for dungeon features by name: all shops will be found by a
+search for <w>shop</w> (including shops that do not have "shop" in their name);
+other dungeon features can also be found by name: <w>fountain</w>, <w>axe trap</w>,
<w>altar</w>, etc. You can also search for altars by deity name: <w>Zin</w>.
-The stash search string is case-insensitive.
-
-
<h>Non-regex operators:</h>
You can use !! to negate a search string, && for a boolean AND, || for
@@ -65,28 +64,27 @@ For instance, to find rings (jewellery) but not ring mail you could use:
%%%%
level-map
-<h>Level Map ('<w>X</w><h>' in main screen):
-<w>Esc</w> : leave level map (also Space)
-<w>Dir.</w>: move cursor
-<w>/ Dir.</w>, <w>Shift-Dir.</w>: move cursor far
-<w>-</w>/<w>+</w> : scroll level map up/down
-<w>.</w> : travel (also <w>Enter</w> and <w>,</w> and <w>;</w>)
- (moves cursor to last travel
- destination if still on @)
-<w><<</w>/<w>></w> : cycle through up/down stairs
-<w>^</w> : cycle through traps
-<w>Tab</w> : cycle through shops and portals
-<w>X</w> : cycle through travel eXclusions
-<w>x</w> : change the radius of a travel exclusion
-<w>W</w> : cycle through waypoints
-<w>*</w> : cycle forward through stashes
-<w>/</w> : cycle backward through stashes
-<w>_</w> : cycle through altars
-<w>Ctrl-X</w> : set travel eXclusion
-<w>Ctrl-E</w> : Erase all travel exclusions
-<w>Ctrl-W</w> : set Waypoint
-<w>Ctrl-C</w> : Clear level and main maps
-<w>Ctrl-F</w> : Forget level map
+<h>Level Map ('<w>X</w><h>' in the main screen):
+<w>Esc</w> : Leave level map (also <w>Space</w> or any unused key).
+<w>Dir.</w> : Move the cursor.
+<w>/ Dir.</w> : Move the cursor in larger steps (also <w>Shift-Dir.</w>).
+<w>-</w>/<w>+</w> : Scroll level map up/down
+<w>.</w> : Start travel (also <w>Enter</w> and <w>,</w> and <w>;</w>).
+ (Moves cursor to the last travel destination if still on @.)
+<w><<</w>/<w>></w> : Cycle through up/down stairs.
+<w>^</w> : Cycle through traps.
+<w>Tab</w> : Cycle through shops and portals.
+<w>X</w> : Cycle through travel eXclusions.
+<w>x</w> : Change the radius of a travel exclusion in three steps.
+<w>W</w> : Cycle through waypoints.
+<w>*</w> : Cycle forward through stashes (by default, all items).
+<w>/</w> : Cycle backward through stashes (by default, all items).
+<w>_</w> : Cycle through altars.
+<w>Ctrl-X</w> : Set travel exclusion.
+<w>Ctrl-E</w> : Erase all travel exclusions.
+<w>Ctrl-W</w> : Set waypoint.
+<w>Ctrl-C</w> : Clear level and main maps.
+<w>Ctrl-F</w> : Forget level map.
%%%%
interlevel-travel.branch.prompt