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-rw-r--r--crawl-ref/source/describe.cc39
1 files changed, 17 insertions, 22 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc
index 8555459057..c0d50a87e9 100644
--- a/crawl-ref/source/describe.cc
+++ b/crawl-ref/source/describe.cc
@@ -3555,10 +3555,12 @@ static std::string describe_draconian(const monsters *mon)
description += "scaled humanoid with wings.";
if (subsp != MONS_DRACONIAN)
- description += " " + describe_draconian_colour(subsp);
+ if (describe_draconian_colour(subsp) != "")
+ description += " " + describe_draconian_colour(subsp);
if (subsp != mon->type)
- description += " " + describe_draconian_role(mon);
+ if (describe_draconian_role(mon) != "")
+ description += " " + describe_draconian_role(mon);
return (description);
}
@@ -3593,6 +3595,13 @@ void describe_monsters(monsters& mons)
// -peterb 4/14/07
description << getLongDescription(mons.name(DESC_PLAIN));
+ unsigned char symbol = get_monster_data(mons.type)->showchar;
+
+ std::string symbol_prefix = "__";
+ symbol_prefix += symbol;
+ symbol_prefix += "_prefix";
+ description << getLongDescription(symbol_prefix);
+
// Now that the player has examined it, he knows it's a mimic.
if (mons_is_mimic(mons.type))
mons.flags |= MF_KNOWN_MIMIC;
@@ -3632,26 +3641,6 @@ void describe_monsters(monsters& mons)
case MONS_NAGA_WARRIOR:
case MONS_GUARDIAN_NAGA:
case MONS_GREATER_NAGA:
- switch (mons.type)
- {
- case MONS_GUARDIAN_NAGA:
- description << getLongDescription("naga")
- << "$These nagas are often used as guardians "
- "by powerful creatures.$";
- break;
- case MONS_GREATER_NAGA:
- description << getLongDescription("naga")
- << "$It looks strong and aggressive.$";
- break;
- case MONS_NAGA_MAGE:
- description << getLongDescription("naga")
- << "$An eldritch nimbus trails its motions.$";
- break;
- case MONS_NAGA_WARRIOR:
- description << getLongDescription("naga")
- << "$It bears scars of many past battles.$";
- break;
- }
if (you.species == SP_NAGA)
description << "It is particularly attractive.";
else
@@ -3718,6 +3707,12 @@ void describe_monsters(monsters& mons)
break;
}
+ description << "\n";
+ std::string symbol_suffix = "__";
+ symbol_suffix += symbol;
+ symbol_suffix += "_suffix";
+ description << getLongDescription(symbol_suffix);
+
#if DEBUG_DIAGNOSTICS
if (mons_class_flag( mons.type, M_SPELLCASTER ))