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-rw-r--r--crawl-ref/source/directn.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/directn.cc b/crawl-ref/source/directn.cc
index 44459c2131..ed8b044461 100644
--- a/crawl-ref/source/directn.cc
+++ b/crawl-ref/source/directn.cc
@@ -472,7 +472,7 @@ void full_describe_view()
// Grab all items known (or thought) to be in the stashes in view.
for (radius_iterator ri(you.pos(), LOS_RADIUS); ri; ++ri)
{
- if (grid_stair_direction(grd(*ri)) != CMD_NO_CMD
+ if (feat_stair_direction(grd(*ri)) != CMD_NO_CMD
|| is_altar(grd(*ri)))
{
list_features.push_back(*ri);
@@ -2492,7 +2492,7 @@ void describe_floor()
msg_channel_type channel = MSGCH_EXAMINE;
// Water is not terribly important if you don't mind it.
- if (grid_is_water(grid) && player_likes_water())
+ if (feat_is_water(grid) && player_likes_water())
channel = MSGCH_EXAMINE_FILTER;
mpr((prefix + feat + suffix).c_str(), channel);
@@ -2549,13 +2549,13 @@ std::string feature_description(dungeon_feature_type grid,
if (bloody)
desc += ", spattered with blood";
- return thing_do_grammar(dtype, add_stop, grid_is_trap(grid), desc);
+ return thing_do_grammar(dtype, add_stop, feat_is_trap(grid), desc);
}
static std::string _base_feature_desc(dungeon_feature_type grid,
trap_type trap)
{
- if (grid_is_trap(grid) && trap != NUM_TRAPS)
+ if (feat_is_trap(grid) && trap != NUM_TRAPS)
{
switch (trap)
{
@@ -2901,7 +2901,7 @@ std::string feature_description(const coord_def& where, bool bloody,
if (grid == DNGN_SECRET_DOOR)
grid = grid_secret_door_appearance(where);
- if (grid == DNGN_OPEN_DOOR || grid_is_closed_door(grid))
+ if (grid == DNGN_OPEN_DOOR || feat_is_closed_door(grid))
{
std::set<coord_def> all_door;
find_connected_identical(where, grd(where), all_door);
@@ -3522,7 +3522,7 @@ static void _describe_cell(const coord_def& where, bool in_range)
msg_channel_type channel = MSGCH_EXAMINE;
if (feat == DNGN_FLOOR
|| feat == DNGN_FLOOR_SPECIAL
- || grid_is_water(feat))
+ || feat_is_water(feat))
{
channel = MSGCH_EXAMINE_FILTER;
}