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-rw-r--r--crawl-ref/source/dungeon.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index 7edc1acf49..d5da281228 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -55,7 +55,7 @@ const int MAKE_GOOD_ITEM = 351;
typedef char map_type[MAP_SIDE + 1][MAP_SIDE + 1];
typedef FixedArray<unsigned short, GXM, GYM> map_mask;
-extern map_mask dgn_map_mask;
+extern map_mask dgn_Map_Mask;
// Map mask constants.
@@ -334,4 +334,11 @@ bool unset_level_flags(unsigned long flags, bool silent = false);
void dgn_set_lt_callback(std::string level_type_name,
std::string callback_name);
+// Returns true if the given square is okay for use by any character,
+// but always false for squares in non-transparent vaults. This
+// function returns sane results only immediately after dungeon generation
+// (specifically, saving and restoring a game discards information on the
+// vaults used in the current level).
+bool dgn_square_is_passable(const coord_def &c);
+
#endif