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-rw-r--r--crawl-ref/source/effects.cc16
1 files changed, 10 insertions, 6 deletions
diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc
index 9220fb12b5..8a770bafd5 100644
--- a/crawl-ref/source/effects.cc
+++ b/crawl-ref/source/effects.cc
@@ -3105,14 +3105,18 @@ void handle_time(long time_delta)
// Adjust the player's stats if s/he's diseased (or recovering).
if (!you.disease)
{
- if (you.strength < you.max_strength && one_chance_in(100))
- restore_stat(STAT_STRENGTH, 0, false, true);
+ // With slow healing 3, you have no stat recovery.
+ if (x_chance_in_y(3 - you.mutation[MUT_SLOW_HEALING], 3))
+ {
+ if (you.strength < you.max_strength && one_chance_in(100))
+ restore_stat(STAT_STRENGTH, 0, false, true);
- if (you.intel < you.max_intel && one_chance_in(100))
- restore_stat(STAT_INTELLIGENCE, 0, false, true);
+ if (you.intel < you.max_intel && one_chance_in(100))
+ restore_stat(STAT_INTELLIGENCE, 0, false, true);
- if (you.dex < you.max_dex && one_chance_in(100))
- restore_stat(STAT_DEXTERITY, 0, false, true);
+ if (you.dex < you.max_dex && one_chance_in(100))
+ restore_stat(STAT_DEXTERITY, 0, false, true);
+ }
}
else
{