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-rw-r--r--crawl-ref/source/enum.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 61dbeb3b2f..2db6cbe37d 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -993,10 +993,10 @@ enum dungeon_feature_type
// Highest grid value which can't be reached through.
DNGN_MAX_NONREACH = DNGN_CLEAR_PERMAROCK_WALL,
- DNGN_TREES,
DNGN_OPEN_SEA, // Shoals equivalent for permarock
// Can be seen through and reached past.
+ DNGN_TREES,
DNGN_ORCISH_IDOL = 15,
DNGN_GRANITE_STATUE = 21, // 21
DNGN_STATUE_RESERVED,
@@ -2122,7 +2122,7 @@ enum mon_attitude_type
// These are now saved in an unsigned long in the monsters struct.
enum monster_flag_type
{
- MF_CREATED_FRIENDLY = 0x01, // no benefit from killing
+ MF_NO_REWARD = 0x01, // no benefit from killing
MF_JUST_SUMMONED = 0x02, // monster skips next available action
MF_TAKING_STAIRS = 0x04, // is following player through stairs
MF_INTERESTING = 0x08, // Player finds monster interesting