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-rw-r--r--crawl-ref/source/externs.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h
index e463b9b000..c62fe73685 100644
--- a/crawl-ref/source/externs.h
+++ b/crawl-ref/source/externs.h
@@ -1567,15 +1567,16 @@ public:
bool clean_map; // remove unseen clouds/monsters
bool show_uncursed; // label known uncursed items as "uncursed"
bool easy_open; // open doors with movement
- bool easy_unequip; // allow auto-removing of armour / jewelry
- bool easy_butcher; // open doors with movement
+ bool easy_unequip; // allow auto-removing of armour / jewellery
+ bool easy_butcher; // autoswap to butchering tool
bool always_confirm_butcher; // even if only one corpse
- bool default_target; // start targeting on a real target
+ bool list_rotten; // list slots for rotting corpses/chunks
+ bool default_target; // start targeting on a real target
bool autopickup_no_burden; // don't autopickup if it changes burden
bool note_all_skill_levels; // take note for all skill levels (1-27)
- bool note_skill_max; // take note when skills reach new max
+ bool note_skill_max; // take note when skills reach new max
bool note_all_spells; // take note when learning any spell
- std::string user_note_prefix; // Prefix for user notes
+ std::string user_note_prefix;// Prefix for user notes
int note_hp_percent; // percentage hp for notetaking
int ood_interesting; // how many levels OOD is noteworthy?
int easy_confirm; // make yesno() confirming easier