diff options
Diffstat (limited to 'crawl-ref/source/externs.h')
-rw-r--r-- | crawl-ref/source/externs.h | 116 |
1 files changed, 0 insertions, 116 deletions
diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h index 5266b1ba15..b474245858 100644 --- a/crawl-ref/source/externs.h +++ b/crawl-ref/source/externs.h @@ -1477,122 +1477,6 @@ struct tagHeader long offset; }; -struct scorefile_entry -{ -public: - char version; - char release; - long points; - std::string name; - long uid; // for multiuser systems - char race; - char cls; - std::string race_class_name; // overrides race & cls if non-empty. - char lvl; // player level. - char best_skill; // best skill # - char best_skill_lvl; // best skill level - int death_type; - int death_source; // 0 or monster TYPE - int mon_num; // sigh... - std::string death_source_name; // overrides death_source - std::string auxkilldata; // weapon wielded, spell cast, etc - char dlvl; // dungeon level (relative) - char level_type; // what kind of level died on.. - char branch; // dungeon branch - int final_hp; // actual current HPs (probably <= 0) - int final_max_hp; // net HPs after rot - int final_max_max_hp; // gross HPs before rot - int damage; // damage of final attack - int str; // final str (useful for nickname) - int intel; // final int - int dex; // final dex (useful for nickname) - int god; // god - int piety; // piety - int penance; // penance - char wiz_mode; // character used wiz mode - time_t birth_time; // start time of character - time_t death_time; // end time of character - long real_time; // real playing time in seconds - long num_turns; // number of turns taken - int num_diff_runes; // number of rune types in inventory - int num_runes; // total number of runes in inventory - -public: - scorefile_entry(); - scorefile_entry(int damage, int death_source, int death_type, - const char *aux, bool death_cause_only = false); - scorefile_entry(const scorefile_entry &se); - - scorefile_entry &operator = (const scorefile_entry &other); - - void init_death_cause(int damage, int death_source, int death_type, - const char *aux); - void init(); - void reset(); - - enum death_desc_verbosity { - DDV_TERSE, - DDV_ONELINE, - DDV_NORMAL, - DDV_VERBOSE, - DDV_LOGVERBOSE // Semi-verbose for logging purposes - }; - - std::string raw_string() const; - bool parse(const std::string &line); - - std::string hiscore_line(death_desc_verbosity verbosity) const; - - std::string character_description(death_desc_verbosity) const; - // Full description of death: Killed by an xyz wielding foo - std::string death_description(death_desc_verbosity) const; - std::string death_place(death_desc_verbosity) const; - std::string game_time(death_desc_verbosity) const; - -private: - typedef std::vector< std::pair<std::string, std::string> > hs_fields; - typedef std::map<std::string, std::string> hs_map; - - mutable std::auto_ptr<hs_fields> fields; - mutable std::auto_ptr<hs_map> fieldmap; - -private: - std::string single_cdesc() const; - std::string strip_article_a(const std::string &s) const; - std::string terse_missile_cause() const; - std::string terse_missile_name() const; - std::string terse_beam_cause() const; - std::string terse_wild_magic() const; - std::string terse_trap() const; - const char *damage_verb() const; - const char *death_source_desc() const; - std::string damage_string(bool terse = false) const; - - bool parse_obsolete_scoreline(const std::string &line); - bool parse_scoreline(const std::string &line); - - void init_with_fields(); - void add_field(const std::string &key, - const char *format, ...) const; - void add_auxkill_field() const; - void set_score_fields() const; - - std::string short_kill_message() const; - std::string long_kill_message() const; - std::string make_oneline(const std::string &s) const; - - std::string str_field(const std::string &key) const; - int int_field(const std::string &key) const; - long long_field(const std::string &key) const; - std::string xlog_escape(const std::string &s) const; - std::string xlog_unescape(const std::string &s) const; - void read_auxkill_field(); - void map_fields(); - void init_from(const scorefile_entry &other); - - int kludge_branch(int branch_01) const; -}; - extern const struct coord_def Compass[8]; extern const char* god_gain_power_messages[MAX_NUM_GODS][MAX_GOD_ABILITIES]; |